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Complete Riot

Discussion in 'Map Submissions' started by Shawn_, Mar 19, 2018.

?

Would you like to see this map in rotation?

  1. Yes (+1)

    10 vote(s)
    90.9%
  2. Undecided (+0)

    1 vote(s)
    9.1%
  3. No (Care to say why?, -1)

    0 vote(s)
    0.0%
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. Shawn_

    Shawn_ Playing CTF and making maps since 2012

    Joined:
    May 17, 2015
    Messages:
    901
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    +436
    Discord:
    Shawn the Sheep #0146
    CTF Map Submission

    Map Name: Riot
    Map ID: 331768
    Style: Modern
    Creator(s): Shawn_
    Configured (yes/no): This map is fully configured
    Number of Caps: 5
    Pictures:
    Aerial Overview
    [​IMG]
    Spawn
    [​IMG]
    Flag
    [​IMG]
    Miscellaneous Pictures
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]


    Feedback would be appreciated! :grinning:
     
    • Like Like x 6
    • Winner Winner x 1
  2. Spades_

    Spades_ Former CTF Mod

    Joined:
    Mar 18, 2016
    Messages:
    793
    Ratings:
    +229
    I love the maps you make definitely not biased on that cx

    It looks like you put a ton of effort into this map, and the only way I'd be able to make any criticism would be to look at it in game. But from the screenshots, it looks great. Nice work!
     
    • Like Like x 1
    • Agree Agree x 1
  3. Roll0fSushi

    Roll0fSushi Well-Known Member

    Joined:
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    105
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    +67
    Discord:
    Roll0fSushi #9690
    Greetings!

    I like the simplicity of the map and overall i think its great! however, It would be nice to able to look at it in game and walk through it from a stand point of a player. From the screenshots it looks nice- my only concern is how many entrances and escapes the flag room currently has- I suggest having more than 2-3 (then again I'm only looking at screenshots!) another tip would perhaps have some water in the flag room (since pyro's can set you on fire and it would just be handy to have but im not sure if its a necessity) The overall build and landscape of the map is great and i think you did a great job! ^-^
     
    • Like Like x 1
  4. xGhale

    xGhale HG‘s Doom guy

    Joined:
    May 18, 2015
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    I thought someone who should have been accepted as a CTF Jmod was denied

    God bless the CTF community's past
     
  5. TheZombieKat

    TheZombieKat CTFer since May 2012

    Joined:
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    +354
    Very bad, very sad. -1

    It's a really cool map. I looked at it when you showed me the map in-game a while ago. Just one question: are there holes in the ceiling of the flag room? I can't tell if those indents in the ceiling are just indents or a hole.
     
    • Like Like x 1
    • Agree Agree x 1
  6. Shawn_

    Shawn_ Playing CTF and making maps since 2012

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    Discord:
    Shawn the Sheep #0146
    Those are entrances to the flagroom from above.
     
  7. TheZombieKat

    TheZombieKat CTFer since May 2012

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    Ah, alright. Map looks good; you've done it once again.
     
    • Like Like x 1
  8. Davegdragon01

    Davegdragon01 Active Member

    Joined:
    May 18, 2015
    Messages:
    192
    Ratings:
    +50
    smells weird
     
    • Like Like x 1
    • Informative Informative x 1
  9. CommunistBelgian

    CommunistBelgian Well-Known Member

    Joined:
    May 19, 2015
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    1,689
    Ratings:
    +457
    Discord:
    Unifier#8807
    Looks a lot better from last time, you implemented some suggestions of mine, you have my +1
     
  10. super_mii2

    super_mii2 Well-Known Member

    Joined:
    Aug 26, 2015
    Messages:
    184
    Ratings:
    +12
    Really great map! My only issue is that the bridges above spawn are 1 block high and require you to jump on them, and I'm lazy.

    Also I hope you add more engi restricts as time goes by because it's not enough for sure
     
  11. Theo92160_

    Theo92160_ Worldedit's axe > Guns > Swords

    Joined:
    Jan 20, 2016
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    Discord:
    Scylla#7686
    Not bad!
    From an aesthetics point of view, I think that you should add a bit more depth in your buildings. For example, the warehouses looks a bit plain and boring.

    Another thing is the tree in the park that would look better if it was custom-made.

    Good work =)
     
    • Useful Useful x 1
  12. Xelasi

    Xelasi Well-Known Member

    Joined:
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    Messages:
    1,026
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    +945
    I really like this map and am still getting used to looking at gameplay again.

    I like that the initial size/height was reduced, but now i'm thinking that if you want to add things to kind of explore we could probably extend the map base either behind the flagroom or to the sides slightly. I like maps with faster gameplay, but I think as long as the main gameplay is kept where it is, then adding extra stuff could be feasible. Idk, just a thought.

    Oh, I also remembered how useful glass/windows are yesterday for making maps less maze-like. If you feel like any areas are visually blocking things add some windows?

    I'd need to get back onto the map now that I've had a few days to process the last time I looked at it.
     
    • Like Like x 1
  13. Shawn_

    Shawn_ Playing CTF and making maps since 2012

    Joined:
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    Discord:
    Shawn the Sheep #0146
    Aesthetics have been updated with the help of @Xelasi. I'm too lazy to change to change pictures, so go ahead and check it out on the server.
     
    • Like Like x 2
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