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Complete Pagodas Symmetrical I

Discussion in 'Map Submissions' started by Xelasi, Apr 9, 2018.

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  1. Xelasi

    Xelasi Well-Known Member

    Joined:
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    CTF Map Submission
    Map Name:
    Pagodas Symmetrical I
    Map ID: 377633
    Style: Rework, original by @Pavocado
    Configured: Needs restricts
    Number of Caps: 3
    Creators: @Xelasi, @Shawn_
    Map originally started with a group including @puhdgy and @pandaniel_ow, but after my hiatus (eee sry bout that) and creative differences I think people gave up and started their own variations on flipped or rotated Pagodas. Shawn happened to be around when we were Hail Mary'ing this map in the past couple days. I'll still be interested in seeing how other ideas turn out ^^

    I think @EddKrumbs helped color the trees? ty edd if that was you, if it was someone else correct me lol



    Main change: Spawn and Flagroom locations.
    Smaller distance from flagroom to flagroom.
    Timing from spawn to flagroom adjusted.
    Re-introduced elements from the original Pagodas back into Symmetrical.
    Interior distance reduced.
    Camping reduced.
    More navigable.
    More lighting.
    Less clutter.
    Platform lowered.
    Mid tree lowered/functions like mid on pagodas.


    [​IMG]
    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
    [​IMG]

    Pagodas original:
    [​IMG]
    Pagodas Symmetrical
    [​IMG]
    Pagodas Symmetrical I
    [​IMG]

    Marked as complete, but am still accepting feedback.
     
    • Like Like x 5
    • Creative Creative x 1
    #1 Xelasi, Apr 9, 2018
    Last edited: Apr 9, 2018
  2. scapezar

    scapezar Ex-Ban/Appeal Manager | Ex-Hack Test Manager

    Joined:
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    Jul13n#9311
    with less 'clutter' archer is even more op from previously already being op on the map, tbh at least 3-4 block high walls r always the answer xP (also isnt as soldier op as a lining/bunch of trees)
    (im looking at the outline of wood logs around the grass sections - maybe make some of them into a wood log 'fence' with enough openings so it isnt really a strictly defined wall division but more so archer cover)
     
    • Useful Useful x 1
  3. Xelasi

    Xelasi Well-Known Member

    Joined:
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    Something like this maybe?
    ?
    [​IMG]
    [​IMG]


    Added more cover to spawn sponge landing spot
    [​IMG]



    Offense front of flag area feels covered to me, but if it needs more I can add more
    [​IMG]

    can add additional cover under platform if you think it's needed.
     
    #3 Xelasi, Apr 9, 2018
    Last edited: Apr 9, 2018
  4. scapezar

    scapezar Ex-Ban/Appeal Manager | Ex-Hack Test Manager

    Joined:
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    Jul13n#9311
    @Xelasi yea basically, i was thinking more of using those vertical tree logs instead of actual fences but whatever u think looks nice

    its hard to tell from pictures, maybe i didnt notice some stuff at first, ill come in game later and check it out xP
     
    • Like Like x 1
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