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Idea (Class Idea) Executioner

Discussion in 'Capture the Flag' started by TheMrPancake, Oct 5, 2018.

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  1. TheMrPancake

    TheMrPancake Member

    Joined:
    Sep 24, 2018
    Messages:
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    Ratings:
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    Name: Executioner

    Command: /executioner


    Free/Premium: Premium

    Intended Niche: A strong damaging character that gains stacks and unleashes instant death.


    Intended Role: Damage

    Possible Roles: Defense, Damage


    Class Description: An attacking character that stores stacks. They then use those stacks to unleash an instantly deadly attack.


    Head: Iron Helmet

    Chest: Iron Chestplate (Protection 1)

    Legs: Chain Leggings

    Feet: Chain Boots (Protection 1)


    Hotbar:

    Slot 1: Execute - Iron Axe (Sharpness 1)

    Slot 2: 4 Steak

    Slot 3:

    Slot 4:

    Slot 5:

    Slot 6:

    Slot 7:

    Slot 8:

    Slot 9:


    Item Descriptions:

    Execute: When hitting an opponent with your axe you gain 1 stack (Maximum 10). Killing an opponent with your axe grants you 2 stacks (and 3 if you killed them by striking them with your axe). If you die your stacks will not reset. Capturing the flag gives you 5 stacks.


    Class Specifics:

    When you have 10 stacks you can attack an opponent by right clicking. If you right click on an opponent a guardian beam will shoot out from you and lock on to your opponent. It will drain your stacks as it charges up until you run out and then it will fire. When it fires, after charging, it will deal 10 hearts of true damage, usually enough to kill any class. If your opponent goes out of range or goes behind a block and stops the beam from reaching them before your execute finishes, you will lose the stacks you used to charge it up and will not deal any damage. Going invisible does not affect the charging up in any way, it still works as normal.
     
    • Creative Creative x 1
  2. yairster

    yairster Yes
    Retired Staff

    Joined:
    Sep 5, 2016
    Messages:
    110
    Ratings:
    +53
    Another great idea, but don't you think it will be a pretty difficult challenge to get 10 stacks just to kill an opponent? In my opinion, the class will be able to shoot whenever it has a stack. Having a lot of stacks will result in higher damage. If I had 3 stacks, and shot, the opponent will lose 3 hearts of true damage, yet if I had 8 stacks, it will take out 8 hearts.
     
    • Like Like x 1
  3. TheMrPancake

    TheMrPancake Member

    Joined:
    Sep 24, 2018
    Messages:
    18
    Ratings:
    +4
    I thought about that but I'm not sure you can change the time a guardian beam uses to charge up, so even still it would be a waste to use 3 stacks and use 3 seconds to charge and do 3 true damage than just do a couple more hits and use the same 3 seconds for 5 damage say.
     
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