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Complete Separated

Discussion in 'Map Submissions' started by Ringwrather, Dec 8, 2019.

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  1. Ringwrather

    Ringwrather Active Member

    Joined:
    Apr 8, 2016
    Messages:
    35
    Ratings:
    +21
    CTF Map Submission

    Map Name: Separated
    Map ID: 430294
    Style: Modern Medieval
    Creator(s): Ringwrather,HappyHappyHailey
    Time of Day: Day
    Configured (yes/no): yes
    Number of Caps: 3
    Pictures:
    2019-12-16_10.10.00.png 2019-12-16_10.02.54.png 2019-12-16_10.03.12.png 2019-12-16_10.05.12.png 2019-12-16_10.05.38.png 2019-12-16_10.05.54.png 2019-12-16_10.06.13.png 2019-12-16_10.08.02.png 2019-12-16_10.06.56.png
     
    • Like Like x 6
    #1 Ringwrather, Dec 8, 2019
    Last edited: Dec 16, 2019
  2. notfleb

    notfleb Well-Known Member

    Joined:
    Jun 13, 2015
    Messages:
    139
    Ratings:
    +62
    Discord:
    Forleb#6785
    Looks good, but more screenshots would be helpful. Would also recommend using a default or Faithful texture pack so the majority of players can recognize the blocks used, and possibly see designs in a different light that will sway their opinion.
     
    • Agree Agree x 1
  3. Mnkynoodles

    Mnkynoodles ur mother

    Joined:
    Oct 22, 2019
    Messages:
    193
    Ratings:
    +38
    the map name describes my life


    not even a joke, but "jokes aside" i guess,

    I like the looks, but as forleb stated, more screenshots would be helpful. get the players to know the terrain better like near middle since people are going to be studying the map in a way.

    What i like about this map, is that theres cover from archers which most maps lack currently.
     
  4. Ringwrather

    Ringwrather Active Member

    Joined:
    Apr 8, 2016
    Messages:
    35
    Ratings:
    +21
    thank you i have now uploaded more pictures and in the default texture pack
     
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  5. Ducksfan101

    Ducksfan101 Well-Known Member

    Joined:
    May 19, 2015
    Messages:
    742
    Ratings:
    +578
    Discord:
    Draobrevoh#1361
    I already discussed most of my thoughts on build while you were on but here are some of those ideas again to remind you:
    The map looks good and decently sized, though I see some problems with distribution of cover. It's more covered toward mid and less as you get closer to the flagroom.
    2020-01-12_02.17.52.png
    Also the flagroom can be headshot from the outside which was an issue I saw right away when I played it.
    2020-01-12_02.19.18.png
    As far as aesthetics the stone looks very bland and would do better if you combine a mix of stone and andesite. Map has good potential though good job!
     
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