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Complete Elvish Grove (Old Maps 1/4)

Discussion in 'Map Submissions' started by ikemulti, Jan 2, 2020.

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  1. ikemulti

    ikemulti Former Build Mod

    Joined:
    May 17, 2015
    Messages:
    199
    Ratings:
    +200
    Hey there, hese 4 maps are pretty old - two of them are even dating back to 2013. They were never submitted (exception being Elvish Grove) because I did not feel like they were good enough for CTF. I recently configured them as they were part of an old/bad/never submitted/not accepted CTF map event pitch that I forwarded to Nohox a while back, but now I feel like I might as well just submit them for the next map wave and see how they will do.

    Map ID: 280688
    Style: elves, grove
    Creator(s): snowfoxD, rullekamp & ikemulti
    Configured (yes/no): yes
    [​IMG]
    [​IMG]
     
    • Like Like x 3
    #1 ikemulti, Jan 2, 2020
    Last edited: Jan 9, 2020
  2. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

    Joined:
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    Messages:
    4,309
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    unable to get into the map amy's station to view it (on top of the station) also dont have permission to get onto elvish grove
     
  3. ikemulti

    ikemulti Former Build Mod

    Joined:
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    199
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    /mode 3 does the trick and Elvish Grove is public now
     
    • Agree Agree x 1
  4. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

    Joined:
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    Thanks
     
  5. DyvingPenguins

    DyvingPenguins Professional ',:V'er

    Joined:
    Jul 11, 2014
    Messages:
    373
    Ratings:
    +143
    Looks great, just need a rule, no one can kill @DyvingPenguins, aka ME ',:V then it's perfect uwu

    ',:V
    :penguin:
     
  6. Versions

    Versions CTF Moderator

    Joined:
    May 27, 2015
    Messages:
    651
    Ratings:
    +392
    Discord:
    Matt | Versions#5719
    Please can you separate the submissions into separate threads, don't worry about spam because each thread would consist of different content. It is harder for us when we're managing map submissions when multiple map submissions are in one thread.
     
  7. Ducksfan101

    Ducksfan101 Well-Known Member

    Joined:
    May 19, 2015
    Messages:
    742
    Ratings:
    +578
    Discord:
    Draobrevoh#1361
    The map looks good in size but I think it lacks in the way the archer cover is. Could use more than just trees otherwise it would be too easy for soldiers I think.
    2020-01-13_15.54.10.png
    The flagroom can also be headshotable (you do have to jump to execute the shot but it definitely looks possible) so defense archers can abuse that quite easily considering the spawn is right behind where this screenshot was taken. Also for the building at mid there is no way to get up to the roof besides going soldier elf or ninja so I would suggest adding some sponges there.
     
    • Like Like x 1
  8. puhdgy

    puhdgy ♡·⋰˚× ᴍᴇᴅɪᴄ ᴍᴀɪɴ & ᴇx-sᴛᴀꜰꜰ ×˚⋱·♡

    Joined:
    May 17, 2015
    Messages:
    324
    Ratings:
    +339
    Discord:
    pudgy#6136
    I'd say a little less trees and it's fine :smile: Covering that little headshotting spot Ducks mentioned above would also be a good idea. Otherwise honestly this looks really fun to play.
     
    • Like Like x 1
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