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Idea Necro Support Remake

Discussion in 'Capture the Flag' started by AriesRam10, Jun 4, 2015.

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  1. AriesRam10

    AriesRam10 Old MCPVP'er

    Joined:
    May 17, 2015
    Messages:
    293
    Ratings:
    +75
    Im board, and I like to make ideas when im board. So this is what I came up with this time. Another Necro rework!

    So, right now how many classes are supports? Medic, Chemist, Engineer? Ok, one is free, Medic and thats the best of them all. The other two are more off support. So why not make Necro a main support like Medic? Heres how.

    Armor: (Same)
    Iron Helm
    Gold Chest
    Iron Paints
    Iron Boots

    Hotbar:
    1st. Gold Sword. Unbreaking X and Sharp I
    2nd. 6 (Maybe 5) rotten flesh
    3rd. Zombie Spawn Egg
    ~
    9th. Compass

    Abilities:
    When hit by the Necros sword get absorption 2 (2 extra hearts) for 2 minuets. All Steak is replaces with Rotten Flesh and reverse all negative potion effects with the same time.

    Rotten Flesh. When eaten heal one of your absorption hearts ontop of the original 4 hearts if damage was done to it. (Turns back to steak after the two min)

    Zombies Spawn Egg. Spawns a Zombie that last 5 seconds with a 10 seccond cooldown. When used the Zombie targets the last person to hit the Necro or be hit by the Necro. The Zombie spawns with Speed 3 and dose no damage. (Maybe add extra kb (Targets closer player if none of above apply(When the Necro dies one also spawns (Cant be killed (Turrets target Zombies before all else)))))

    If a Necro kills a player they get one Rotten Flesh back.

    Scenarios:
    Chemist splash poison, weakness, and slownes on the whole flag room and grab the flag? Reverse all the effects and hunt him down.

    You have the flag and a Ninja is following you? Spawn your Zombie to distract him to get away!

    Trying to get around the Dwarf? Let your Zombie knock him away from the flag and run!

    Give your Soldier just a little buff to help him survive and get out of the flag room.

    Heavys about too 1v1? Give you guy the upper hand with your buff!

    See a Turret? Let the Zombie distract it!

    Counters and Countered
    Strong against Chemist (Cant really use Potions)
    Strong against Mage (Use the Zombie to close the gap, shield or distraction)
    Decent against Elf (Use the Zombie to close the gap, but watch out for long range Elves!)
    Decent against Engineer (Use the Zombie to distract the Turret, but watch out for manual!)
    Week against Archer (No long range gap closer)
    Week against Anything that has better PVP and gear


    (Notes (Things to maybe add))
    Regenerative Rotten Flesh while under the Necro's buff?
    No sharp on the sword
    KB on the sword
    Permanent reversed potion effects against enemy Chemist
    Cooldown on buff


    Yea, just one of 'em random ideas, took about 5 min :stuck_out_tongue:. Like the feedback so hit me. Dont think anything will happen with it. But it was fun to come up with.

    Tags:
    Find it yourself
     
  2. Lujiu

    Lujiu Active Member

    Joined:
    May 24, 2015
    Messages:
    145
    Ratings:
    +23
    Necro wasnt made to be a support class. Necro was made to act as a barricade / wall that uses minions. Necro indirectly supports the team by holding players back. I wouldn't enjoy seeing this added to necro, id much rather see something added / changed to necro that makes its barricade rule more powerful and not have necro changed into a support class.
     
  3. Ironic_Gentleman

    Ironic_Gentleman Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    778
    Ratings:
    +124
    You're board? YAY!!!!!11111!1!1!one!one!11 Another flat person!!!
     
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