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Idea [Class Concept] Beastmaster

Discussion in 'Capture the Flag' started by misterslime, Jun 25, 2015.

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  1. misterslime

    misterslime Well-Known Member

    Joined:
    May 22, 2015
    Messages:
    417
    Ratings:
    +40
    Armour:
    Chain Helm
    Orange/Grey/White/Pink/Red Leather Chest
    No Leggings
    Diamond Boots Feather Falling II

    Hotbar:
    Wooden Axe Sharp I (named Beast Axe)
    5 Wolf Eggs
    3 Steak

    Abilities:
    Wolf Eggs: Spawn a wolf that targets random (no matter the distance) players on the other team
    Axe: Hit a player on the other team to get the wolves after him/her
     
    #1 misterslime, Jun 25, 2015
    Last edited: Jun 28, 2015
  2. Sir_Inge

    Sir_Inge Well-Known Member

    Joined:
    May 22, 2015
    Messages:
    2,371
    Ratings:
    +527
    UP:Almost no abilities and does nothing with the game's current balance.
     
    • Agree Agree x 3
  3. Tenshirox

    Tenshirox C a p t u r e F l a g

    Joined:
    May 17, 2015
    Messages:
    651
    Ratings:
    +446
    This could be a good brainstorm for a Necro Rework but currently this class is useless.
     
    • Agree Agree x 1
  4. JaydenChadd

    JaydenChadd Former SMod / Community Manager

    Joined:
    Apr 14, 2014
    Messages:
    2,641
    Ratings:
    +846
    The idea of having Wolves that you can make attack the enemy team would be a cool Necro buff.
     
  5. Lujiu

    Lujiu Active Member

    Joined:
    May 24, 2015
    Messages:
    145
    Ratings:
    +23
    The wolfs would need to be retextured zombies then. I would enjoy that.
     
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