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Complete Fortress Walls

Discussion in 'Map Submissions' started by DerekG, Aug 5, 2015.

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  1. DerekG

    DerekG Member

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    CTF Map Submission... (IM FIXING SOME STUFF ASWELL)

    Map Name: Fortress Walls
    Style: Forest, Woody, Fortress, and Teamy
    Creator(s): DerekG
    Picture(s): \/ \/ \/
    Download: MCBuild ID: 261329
     

    Attached Files:

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    #1 DerekG, Aug 5, 2015
    Last edited: Aug 5, 2015
  2. Ironic_Gentleman

    Ironic_Gentleman Well-Known Member

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    Could you try and make the map symmetrical? From the pictures it doesn't look like it is, and CTF maps need to be symmetrical so that neither side has an advantage.
     
  3. xSplits

    xSplits Member

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    Um I think it is symmetrical
     
  4. DerekG

    DerekG Member

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    i made it look a little off for a reason
     
  5. Sibs

    Sibs Well-Known Member

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    Looks a bit too much like an angled Canadian Fort.
     
  6. DerekG

    DerekG Member

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    also im adding more stuff dont worry

    i might change the name... idk a name for it
     
  7. Ironic_Gentleman

    Ironic_Gentleman Well-Known Member

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    The pools of water aren't. ;-;

    What do you mean? That it's intentionally asymmetrical?
     
  8. DerekG

    DerekG Member

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    ok soo i look at it and i found out its doesnt harm nor help either team
     
  9. Xavier1974

    Xavier1974 I cream scarecrows

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    It's cool, I don't think there is enough detail though.
     
  10. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    Flag is headshottable pretty sure
    Dwarf/pyro op flag
    Ninjas can escape
    Very small

    This is from pics so yea rip
     
  11. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Firstly, the theme resembles Woodcastle Arena, but it doesn't look nearly as impressive. The map is very small, and the flag room is easy to headshot. With only 1 exit, camping classes such as pyro, dwarf and assassin will be too strong, and with no roof to the flagroom ninjas can easily ghost cap out. Also, its not symmetrical. -1 for now.

    There's not really a way to fix this without redesigning the whole thing. If you were only to fix the flagroom, you should make sure its not easy to escape, usually it should take around 3-4 seconds to run out as ninja to prevent most overpowered ghost caps. Have more than 1 exit - 2 minimum, but you shouldn't be able too see every exit without looking around. Also, wall off entrances so its hard to snipe past.

    To make it bigger, you'll probably have to start over. If you do, try to not have a theme similar to that of another map. Good luck on your next map.
     
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  12. DerekG

    DerekG Member

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    Ok New Added A Better Place For The Flag

    this is a really good map to me :grinning: xD
     
  13. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    Well for u but I think you just ruined it with that flag. I'd say its the most op Def flag room since quintent falls.
     
  14. DerekG

    DerekG Member

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    New Pics.
     
  15. Xavier1974

    Xavier1974 I cream scarecrows

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    Know one ever said your map was bad, it's just a little small.
     
  16. DerekG

    DerekG Member

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