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Complete Tanks

Discussion in 'Map Submissions' started by Xelasi, Aug 23, 2015.

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  1. Xelasi

    Xelasi Well-Known Member

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    The first time I did this map it had super high walls, and I agreed it was a problem, so I reworked everything before posting this on Brawl.

    - Cut the walls/removed them, and the highest any of them go is about 8 blocks max. Most are less.
    - All terraform is sloped to the ground
    - Many stairs and sponges
    - Space between any surrounding map walls and the flag room to allow for a class running on the ground a chance to recover.
    - The top of the flag room is very easy for all classes to get on top of quickly.
    - The tops of the walls are easy for archers to aim at, because they aren't that tall.


    If there is something else that you can suggest for me to do to fix it, please let me know. I would love to know how to resolve the issue if it can be resolved.
     
    #21 Xelasi, Aug 23, 2015
    Last edited: Nov 5, 2015
  2. furtles

    furtles Well-Known Member

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    My concern isn't with the flag building. In the pictures, it look like a lot more than 8 blocks to me. I'll check it out in game soon to see.
     
  3. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Didn't even need a remake. It was perfect when you first submitted it, and still perfect now. +1
     
    • Agree Agree x 1
  4. InfiniSTistus

    InfiniSTistus I´m Rock´s mommy

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    Good map with a LOT Off detailed stuff, aswell when Will birdgirl be accepting build aps?
     
  5. Xelasi

    Xelasi Well-Known Member

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    ^ That's a good question.

    Online build ranks are currently down while perms are being adjusted, so you're not missing anything yet.
     
    • Like Like x 1
  6. ProfeshunalSpelr

    ProfeshunalSpelr Active Member

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    Is there any secret entrances...?

    And if you don't mind me asking, what's block 97?
     
  7. Xelasi

    Xelasi Well-Known Member

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    The flag room has a sneaky drop-down entrance in the water. Also, there is an underground pathway between flag rooms that surfaces briefly at midfield.

    Block 97 prevents engi/necro structures from being placed.
     
    • Informative Informative x 1
    #27 Xelasi, Aug 24, 2015
    Last edited: Aug 24, 2015
  8. xxMineSheepxx

    xxMineSheepxx baaaahh

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    No the other one she submitted had big soldier issues xD. It's great now though, gj xel =D
     
    • Like Like x 1
  9. Xelasi

    Xelasi Well-Known Member

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    In case you're wondering how bad the walls were on the first version....
    [​IMG]

    Lol.

    It was this map with a couple trees.

    [​IMG]
     
    • Funny Funny x 2
    • Winner Winner x 1
    #29 Xelasi, Aug 25, 2015
    Last edited: Nov 5, 2015
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