1. Welcome to the Brawl website! Feel free to look around our forums. Join our growing community by typing /register in-game!

Outro So I Played CTF

Discussion in 'Outros' started by Tysonyoshi, Oct 11, 2015.

Thread Status:
Not open for further replies.
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. Tysonyoshi

    Tysonyoshi Active Member

    Joined:
    May 27, 2015
    Messages:
    96
    Ratings:
    +37
    Decided to give this game another chance. Afterwards, I decided it was the last chance I'm ever going to give it.
     
    • Like x 2
    • Optimistic x 2
    • Winner x 2
    • Informative x 1
    • Useful x 1
    • Creative x 1
  2. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

    Joined:
    Jun 12, 2014
    Messages:
    3,007
    Ratings:
    +650
    Explain... I don't really see the purpose of this thread honestly, but tell us why you think CTF isn't the best gamemode.
     
    • Agree Agree x 1
  3. Krabzz

    Krabzz Active Member

    Joined:
    May 17, 2015
    Messages:
    52
    Ratings:
    +51
  4. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

    Joined:
    May 17, 2015
    Messages:
    6,096
    Ratings:
    +2,517
    uh... nice to know?
     
    • Funny Funny x 1
  5. Andrwe

    Andrwe Well-Known Member

    Joined:
    May 21, 2015
    Messages:
    691
    Ratings:
    +107
    Discord:
    Pinkos / Stake#0338
    Well this is almost like an outro post, which is no fun at all .-.
    CTF is like almost the same as it was on McPvP, you should explain yourself more, I'd be interested.
     
    • Like Like x 1
  6. Sir_Inge

    Sir_Inge Well-Known Member

    Joined:
    May 22, 2015
    Messages:
    2,371
    Ratings:
    +527
    Good luck trying to capture a banner as heavy without your helmet.
     
  7. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

    Joined:
    May 17, 2015
    Messages:
    6,096
    Ratings:
    +2,517
    I think that's his problem :L
     
  8. TechDweebGaming

    TechDweebGaming Active Member

    Joined:
    Jul 15, 2015
    Messages:
    201
    Ratings:
    +25
    It might have been because of what happened to be going on, which would be just bad timing. If it was because of "the incident" please give it another shot, as that is NOT normal...
     
  9. Bananaman314

    Bananaman314 Active Member

    Joined:
    Aug 17, 2015
    Messages:
    41
    Ratings:
    +96
    I thought the grand canyon had edge
    [​IMG]
     
    • Agree x 6
    • Like x 1
    • Optimistic x 1
    • Winner x 1
    • Informative x 1
    • Useful x 1
    • Creative x 1
  10. Tysonyoshi

    Tysonyoshi Active Member

    Joined:
    May 27, 2015
    Messages:
    96
    Ratings:
    +37
    I wanted to leave in style by making the OP my last, but I'll let this burning desire to explain myself come through.

    I've played this game since 2012, and after a break that lasted 5-6 months, I gave this another go. I've watched the meta and some of the playerbase melt to cancer. It's heartbreaking to know that my time and effort put into learning Heavy is destroyed by the instakill meta (which is also unbalanced as ****all in my opinion) and "legit" players. The mods were indecisive as hell when it came to making decisions because they seemed afraid of negative feedback. I don't know the situation up there right now, but I can confidently say they were like that for a long period of time. There's debating issues to make sure yall do the right thing, but then there's knowing when to stop stalling so a risk can be taken.

    Maybe I could've picked up another class. And I sorta did. But that doesn't mean I should be forced to drop what I loved doing just so I won't get beaten by someone who's worse than me. Adapting for a hard change to a class or is a whole nother' case, and I won't find it a valid argument.

    There was already and probably still the debate on instakill's validity in the game, for the longest time causing things that needed to get done to slow down alongside with the mod's trying way to hard to please both sides at times. If change has to happen, they have to clearly lean towards one side, but that never truly happened. Think that's not true? Take a look at this: https://gyazo.com/683bea357829d466ef8e46cefb5e258c

    As much as how badly this game needs major gameplay fixes, all these updates are mostly minor changes or bugfixes. And it has been almost completely like that for years. Even better, we got 1.9 around the corner. I already know the community is going to get torn over that for a while too.

    And like I said earlier. I hardly had fun playing these couple games despite trying to enjoy it. It was either getting instakilled, Medic teams, getting knocked back tons of blocks by Archers. The hard counter balancing already discourages me from playing well, knowing that someone's going to get frustrated and start viciously counterclassing me. The player doesn't outplay me, the game does.

    Unless I'm that Pyro. :^)

    Lol what. If this is some well-known player getting banned for hacks, I'm not surprised at all.
     
    • Funny Funny x 1
    • Friendly Friendly x 1
  11. BAWSS5

    BAWSS5 Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    920
    Ratings:
    +377
    This post reaches a new level of edgy

    Fractal edge

    No matter how closely you examine it, it will continue to be an infinitely scalable level of scathing.
     
  12. TechDweebGaming

    TechDweebGaming Active Member

    Joined:
    Jul 15, 2015
    Messages:
    201
    Ratings:
    +25
    Naw it was an issue with mods and building
     
  13. Andrwe

    Andrwe Well-Known Member

    Joined:
    May 21, 2015
    Messages:
    691
    Ratings:
    +107
    Discord:
    Pinkos / Stake#0338
    From your last paragraph, you need to understand heavy is hardly useable in some maps, while the others it is completely amazing. Huge armor and great damage (as you know) with no drawbacks means you shouldn't be able to dominate all the time (IMO).
    On discovery, heavy kills literally everything, chemists will have a hard time standing up to it because of the confined space...on beaver creek, lol good luck.

    There's a time and place for everything.

    I am only addressing your last paragraph btw.

    From your last paragraph, you need to understand heavy is hardly useable in some maps, while the others it is completely amazing. Huge armor and great damage (as you know) with no drawbacks means you shouldn't be able to dominate all the time (IMO).
    On discovery, heavy kills literally everything, chemists will have a hard time standing up to it because of the confined space...on beaver creek, lol good luck.

    There's a time and place for everything.

    I am only addressing your last paragraph btw.
     
  14. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

    Joined:
    Jun 12, 2014
    Messages:
    3,007
    Ratings:
    +650
    What exactly is the number of cancer? There are millions infected with cancer, so I'm guessing you mean there are millions of CTFers? lel

    There has been instakills in CTF ever since it was released, instakills aren't anything new, you could explain what types of instakill were introduced in the Brawl merge, if you're talking about old CTF, then you should settle it with the old staff. There have been an extremely long talk with instakills, do you think the coders will just put a BANG and say "no more instakills", that's basically what happened with Wool vs. Banner. Do you want the same thing to happen? There has been no outcome to the debate, so we should just leave it as is, there's Pros and Cons, you might not even know all the good aspects of keeping instakills.

    It's funny how you say "they're afraid of negative feedback", when that's what the community has been doing the whole time. I'm sure you have an idea of how much negative feedback was given towards Wool vs. Banners, and if instakills were removed like I said, there would be a TON of negative feedback. I can't believe you even say that, negative feedback means SO much more than on the screen, negative feedback results in angry players, which results in an angry community, which basically does what you said yourself "lowers the players to cancer". So you basically just beat yourself to it, they aren't afraid of negative feedback, they are actually considering the fact that there's a community who won't like the decision, and that's what they haven't changed instakills.

    A game can't limit your skill, I honestly think it's your own fault that you're bad with Heavy. I don't want to buy offensive or anything but unless you make a class that has Slowness 69 and full set of leather with no weapon, there's a chance. There are many people who play as Heavy and are considerably good. Even if you feel this way, it's not like "dropping" a class, don't take it that seriously. It's just a game, a free game, you can choose any kit you want, who cares if you don't main Heavy. If you like Heavy then use it, if you don't like it, don't use it, it's simple as that. Do you play the class for the game advantage, or just for the fun of it? I'm not supporting either one, but that's your decision to make.

    I've repeated the same thing so many times, I'm getting sick by just looking at my own writing, you people who rant have NO IDEA how much bugs have been fixed. Blindly putting out rants without looking at both sides, that's the clear sign of an ignorant person who doesn't want to face the truce, look at Slack, every bug posted there is talked about, lately it hasn't been very active, but it used to be epic. With people posting so many bugs, and Nom just sniping them all. Look at the Brawl Development twitter, it shows you all the progress and the bug fixes, look at the development logs. And look at the announcements. You post this narrow-minded thread without looking at every corner. If you want to rage, first acquire the basic amount of knowledge, and be reasonable to both sides.

    Instakill isn't really a bug, it's a feature, please explain yourself more on that picture.

    The game runs very smoothly, the capturing and killing goes fine. Do you run into a match and there's like 50 assassins killing literally everything? No, these things don't affect the gameplay like you think, instakills in my point of view are pretty balanced, I can see a few tweaks. But the thing is, there's SOOOO many threads and ideas regarding instakills, most of these just slow down the coders because they have no idea how to handle it, there's an infinite amount of views on instakills and there's no real outcome. Like I said, the game runs smooth, and there's nothing very major with instakills, do you play CTF to criticize every aspect? Or for the fun of it?

    I find that statement very untrue, the game isn't unbalanced, the players are doing it. I basically said the opposite of what you claimed, but I'll explain. Getting knocked back? Sneak around the edge and try to get to the archer, or you can easily go ninja and go invisible, or you can strafe, again you're being narrow-minded of the possibilities.
     
    • Winner Winner x 1
    • Informative Informative x 1
  15. EmperorTrump45

    EmperorTrump45 Dank Memer

    Joined:
    Jul 3, 2015
    Messages:
    2,796
    Ratings:
    +2,157
    Not sure if this is relevant but remember kids,

    [​IMG]
     
    • Winner Winner x 3
  16. BAWSS5

    BAWSS5 Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    920
    Ratings:
    +377
    You know, in many ways, this meme is very sh*tty
     
    • Agree Agree x 2
    • Like Like x 1
    • Funny Funny x 1
  17. Ducksfan101

    Ducksfan101 Well-Known Member

    Joined:
    May 19, 2015
    Messages:
    742
    Ratings:
    +578
    Discord:
    Draobrevoh#1361

    Although funny and relating to me, this still shows a point.
     
  18. BrandinoB

    BrandinoB Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    915
    Ratings:
    +384
    Whenever I get mad at the game, it's usually that stuff :L that or I just get the bs that ctf is.

    Honestly I don't know what to think of ctf atm. I like it, yet I hate it. I want change, yet I want things to stay the same. I guess you could say I want the change, but I'm scared of what the change will be at the same time. If you're not going to come back to ctf, you don't have to state it :/ it's basically the same as it was on mcpvp so there's no need to go on a whole nother rant on the changes it needs that we already know about.

    Good to see you're still kind of alive, tyson ^-^
     
    • Agree Agree x 1
  19. Extant

    Extant Active Member

    Joined:
    May 30, 2015
    Messages:
    149
    Ratings:
    +19
    Well there are toxic people in every community.
     
  20. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

    Joined:
    May 17, 2015
    Messages:
    6,096
    Ratings:
    +2,517
    If you're gonna the default class which has no special abilities and was literally made to not be good, expect to die to people worse than you...
     
Loading...
Similar Threads Forum Date
Intro Last time I played was about 10 years ago Intros & Outros Feb 12, 2021
Back I played CTF back in 2015-2017 as Pyroleaf Back Jan 4, 2021
as someone who played in the old mcpvp days, its nice to see ctf still up Capture the Flag May 27, 2020
AMA I’ve played since 2013, ask me questions! Off Topic Dec 16, 2018
When SkyDoesMinecraft Played Brawl Off Topic Jul 31, 2018
Thread Status:
Not open for further replies.
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...