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Idea NEW CLASS IDEA: JOCKEY

Discussion in 'Capture the Flag' started by Co0lk1d25, Nov 21, 2015.

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  1. Co0lk1d25

    Co0lk1d25 Member

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    Hey!!! I'm Co0lk1d25 and this is my idea for a CTF class! (Please, before anyone starts going on and on about how it's too OP or whatever, remember this is an IDEA, and I'm EXPECTING if this gets considered, for the people to change it a little. Remember that.) It's mainly just an all-around battle class, no special roles in particular. Maybe a bit more of a recov class...depends who you ask. So! I don't really know how to do this, this is only my 2nd thread, so I guess I'll just do it the simplest way I know how. So here's a basic run-down of it and everything it has (and remember, if this gets considered, it's most likely gonna be changed some, this is just my starting idea):

    Description: Slay your enemies from atop your glorious steed

    -Chain helm
    -Chain Chestplate
    -Chain Leggings
    -Chain Boots
    -Iron sword
    -6 steaks
    -Horse with saddle and iron armor
    -Horses cannot be instantly killed in any way, but the jockeys themselves can
    -When the jockey dies, the horse dies with it
    -Jockeys cannot pick up flags while on their horse, but can get back on their horse once they have the flag
    -Other players cannot get on a jockey's horse if they get off, but the horse can be killed when the jockey isn't riding
    -Horses can be healed by medics and potions

    Again, just a starting idea. It's most likely gonna be changed somewhat, so don't start whining :stuck_out_tongue:. Anyway, that's basically it. If you have any suggestions or anything, I'd LOVE to hear it. Awesome, thanks. -Co0lk1d25
     
    #1 Co0lk1d25, Nov 21, 2015
    Last edited: Nov 22, 2015
  2. lasertagfighter

    lasertagfighter Well-Known Member

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    I was hoping they would add a knight class with similar things. Plus it looks exactly like the archer. It ain't bad but it ain't the best. +0
     
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  3. xxMineSheepxx

    xxMineSheepxx baaaahh

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    I really would not like to see horses within a class because it would be harder to kill the jockey and also horses tend to run very fast, and as a result, easy for capturing the flag. Also, I believe 6 steaks for this class would be OP. Interesting idea though, -1
     
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  4. pandanielxd

    pandanielxd its panda daniel

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    Never, ever have horses or any other rideable entity within ctf, maps need to be changed, etc, etc... This will not add anything to ctf which we need, I think we only need a recovery class ( "scout" ).
    *Edit: Like Minesheep said, this probaly would have been a cap class.
     
    #4 pandanielxd, Nov 22, 2015
    Last edited: Nov 22, 2015
  5. ASAP_Quan

    ASAP_Quan Active Member

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    Nope... -1
     
  6. kriztmas

    kriztmas Well-Known Member

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    Op**** tbh
     
  7. Co0lk1d25

    Co0lk1d25 Member

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    Alright...but again, you have to remember this is just a starting idea...

    Well thanks :smile:

    Dude, it's just a starting idea it's nothing for sure

    Oh...ok, well thanks for your feedback

    :frowning:
     
  8. xKieran

    xKieran CTFer since 2013

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    Maybe make it a little less OP? It's very OP from what I and everyone is seeing.
     
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  9. Co0lk1d25

    Co0lk1d25 Member

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    Ok. What is too OP about it? Is it the fact it has 6 steaks? I could maybe make it 3 or 4...or should i make it so you can't be on the horse with the flag at ALL? I need suggestions D:
     
  10. Katmorder_

    Katmorder_ Well-Known Member

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    TOO STONG
    -Less steak
    -horse with no armor
    -can't hold flag while on horse
    -leather boots with leather pants and chain chest and helm
    -horse can be killed instantly
    Horses will cause more lag and stuff
    -1
     
    #10 Katmorder_, Nov 22, 2015
    Last edited: Nov 22, 2015
  11. Co0lk1d25

    Co0lk1d25 Member

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    well jeez could've been a little nicer...
     
  12. Katmorder_

    Katmorder_ Well-Known Member

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    I sry. But haz to be truethful. Actually just -1
     
  13. Co0lk1d25

    Co0lk1d25 Member

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    ok well thanks for the constructive feedback anyhow
     
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