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Suggestions for Improvement for my Map? II

Discussion in 'Map Submissions' started by VANYllegeschmack, Nov 22, 2015.

?

How do u think about this map?

  1. Yeah, it's perfect!

    0 vote(s)
    0.0%
  2. You should improve.. (please write this in your comment)

    25.0%
  3. Archer op

    75.0%
  4. Asssassin op

    0 vote(s)
    0.0%
  5. Soldier op

    50.0%
  6. Pyro op

    25.0%
  7. Ninja op

    50.0%
  8. Mage op

    0 vote(s)
    0.0%
  9. Engineer/necro op

    50.0%
  10. Dwarf op

    25.0%
Multiple votes are allowed.
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  1. VANYllegeschmack

    Joined:
    Oct 29, 2015
    Messages:
    15
    Ratings:
    +3
    Hey there!
    I posted a forum thread with the same name a few weeks ago. But now I finished to improve my map with ur suggestions for improvement. Thx to all these guys who give me these great tipps! :smile:
    I hope you like the map and if u see this thread I will look forward to a little feedback from u. I poste pictures under this thread. But I should say some things you won't see in the pictures:

    1. The archers can't climb or use sponges to headshot people from the icicle over the mountain. They can only shot from the 3 archer spots or from the staircase/icils on the staircase.

    2. The entrance from the top of the mountain to the flag: I made it a little bit other-classes-then-soldier-friendly xD. So if u have the flag for example as a chemist you can use the way back to this entrance and then u can use the sponge to come to the top of the mountain.

    3. The spawn before the game starts is a cloud. U can write it in your feedback too if I should use the normal ctf spawn or this one.

    4. Not-Soldiers can use sponges to come to the mountain or to come from the water to the snowbottom. But they can also use the secret ways. So u see it isn't so soldier op like it was xD

    5. I look forward to read ur comments :smile: Thx guys!
    2015-11-22_16.13.37.png 2015-11-22_16.15.24.png 2015-11-22_16.16.26.png 2015-11-22_16.16.41.png 2015-11-22_16.17.11.png 2015-11-22_16.17.55.png 2015-11-22_16.16.05.png 2015-11-22_16.23.19.png 2015-11-22_16.22.00.png 2015-11-22_16.22.10.png
     
    #1 VANYllegeschmack, Nov 22, 2015
    Last edited: Nov 22, 2015
  2. Sir_Inge

    Sir_Inge Well-Known Member

    Joined:
    May 22, 2015
    Messages:
    2,371
    Ratings:
    +527
    -2 IMO
    The map is too tall over the middle ravine, like soul (soldier OP)
    The middle is way too open, allowing easy archer shots and ninja TPs.
    Unless that bridge is monster egged, you're going to have a problem with engineer.
     
  3. VANYllegeschmack

    Joined:
    Oct 29, 2015
    Messages:
    15
    Ratings:
    +3
    Th
    Thanks for ur feedback! I will try to build more buildings which are also a little bit higher and biger :smile:
     
  4. __Mountaindew__

    __Mountaindew__ Well-Known Member

    Joined:
    May 30, 2015
    Messages:
    188
    Ratings:
    +85
    -The 'cloud spawn' needs lapis blocks/redstone/diamond/whatever-you-decide-to-use-blocks... It's kinda necessary for being safe in spawn... otherwise you could probably headshot the entire spawn.... And there probably needs to be blocks just to spawn honestly, given whatever the plugin is

    I would add more colored wool around to differentiate the two team's sides....

    The water area might need some sponges around even if there's already a few (especially around the areas you would actually fall in).. It would probably be annoying to get stuck there and have to swim to land to get to a sponge...

    That ledge at the end honestly seems a bit out of the way... Archers would camp there and any archer to get them out would need to shoot them whilst probably getting attacked... And any other class trying to get to them would probably have a long trip to get there just to take the archer out...
    I can probably think of more, but thats just a few that might be helpful to keep in mind.. x'D
     
  5. Zaex_Warrior

    Zaex_Warrior Active Member

    Joined:
    May 17, 2015
    Messages:
    152
    Ratings:
    +24
    Can I get either the old post link or the map ID? I'd like to be able to check it out without using screenies (I'm really bad at that xD).
     
  6. VANYllegeschmack

    Joined:
    Oct 29, 2015
    Messages:
    15
    Ratings:
    +3
    I will perm u tomorrow the map is private. But i make it offical when it will be finished :smile:
     
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