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Idea Refs (I know, I know)

Discussion in 'Capture the Flag' started by BrandinoB, Dec 13, 2015.

?

Should there be a ref "rank?"

  1. Yes

    34 vote(s)
    77.3%
  2. No

    10 vote(s)
    22.7%
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  1. Sir_Inge

    Sir_Inge Well-Known Member

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    Let the political debate begin.
    *gets popcorn*
    Seriously though, there's almost no downsides.
     
  2. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Every time this gets suggested it gets lots and lots of positive community feedback, but the brilliant, community-based higher-ups turn it down. Not really a point in suggesting things like this - even though it should be added and most of the community who see it like it, it'll never be added.
     
  3. Tysonyoshi

    Tysonyoshi Active Member

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    Going to try to avoid things that are already said. But I'm probably going to end of doing it anyway.

    This. From my experiences. There's almost never more than 1 mod on at a time during a match, and if there is, they take years to get on and the whole thing would have to get postponed or something because either a) nobody was on or b) they forgot about the match like the good ref they are. Having people as a specific ref rank is going to relieve this easily and I'm sure there's also tons of decent players willing to do this.

    So this "we have 7+ mods" thing isn't exactly relevant to not having player refs. Think this too, player refs can give mods more time to do other things that mods are supposed to do while they're out reffing matches weather it be life, playing, or doing mod stuff like fixing the game because a game that's balanced shouldn't even have so many rules and restrictions at team matches to warrant the need for a ref to be constantly overseeing the match.

    FFS I still hear of refs/mods of the current going AFK. What is this.

    I don't see how this really will aside from a trial period, which even then, the judging can be done by the players of the match the trial ref would be residing instead of yall. The only thing you mods would really have to do is to just pick apps you find worthy, and then the refs can just function as a mostly independent unit that only has any real power in the T server.

    Or you could just get a small-medium sized team of dedicated refs to not have to worry about resorting to all that at all.


    ..never mind. the minecraft corruption will overtake us and violate us. :frowning:(((((
     
    • Friendly Friendly x 6
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  4. Tenshirox

    Tenshirox C a p t u r e F l a g

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    To be able to get people to fit the ideal referee rank would mean that they'd have to be put through moderator standards, which makes the rank redundant.

    I'd personally want nobody less than moderator material Reffing my matches and with 7 refs I think we're good. Stop playing teams that you find untrustworthy if you really consider rule breaking an issue.

    That's all I'm gonna say because this won't happen, and its been talked about before.
     
    • Like Like x 1
  5. Turmac

    Turmac Hardcore Games Enthusiast

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    Here's some cons to the mods reffing.

    Some are on their own teams

    Not all are on 24/7, ex. Timezones, personal life, etc.

    Multiple matches can and have happened at the same time.

    If you can see, that really lowered the ref count. There was a time when Decelvice had to watch 2 different matches, both of which being 'Official'. He would not have the ability to watch 24/7, and as I said earlier, someone would use this to their advantage. The only solution I could have to this would be an autopoof for mods when they join match servers, but that sounds farfetched.
     
    • Agree Agree x 1
  6. Tenshirox

    Tenshirox C a p t u r e F l a g

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    It's the fault of people scheduling matches at the same time. This is not a fault in the mods but a fault in the fact that teams want 2 match servers AND a 24/7 dedicated surplus of refs.
     
    • Agree Agree x 1
  7. Jellyt0ts

    Jellyt0ts Active Member

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    @Tenshirox You say you'd want nobody less than moderator material refereeing you matches. There is a limited amount of moderator slots open, and I believe applications for CTF JMod are currently closed. So not everybody with these desirable qualities is already a moderator; referees should have the qualities of a mod and they probably will have. I mean there's plenty of suitable people out there. On the other hand, CTF could open JMod applications again and train more referee's for matches.
     
    • Agree Agree x 3
  8. BrandinoB

    BrandinoB Well-Known Member

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    Even when there aren't matches at the same time teams have been scrambling to find refs recently. . . Yea I realize there are semester exams and stuff but that only helps prove my point.
     
  9. Sir_Inge

    Sir_Inge Well-Known Member

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    Okay, I umpire baseball at a little league level, and even there, there's 2 umpires so everything can be seen. Baseball is pretty simple and predictable. In a CTF match there's way more going on.
    Also, they let kids umpire kids games. So a few older teenagers can't handle being refs?
     
  10. Tenshirox

    Tenshirox C a p t u r e F l a g

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    That proves your point that there is currently an issue at the moment with getting refs, not that more refs are needed at all times.
     
  11. BAWSS5

    BAWSS5 Well-Known Member

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    I'd think that the fact that this thread has been brought up multiple times would make it apparent that the issue of getting refs is more than just a current issue.

    Increasing the pool of available refs would make that problem go away pretty quickly, and having one ref per side instead of one ref total would definitely make the entire match run smoother.

    I also doubt that you'd need somebody with mod-level trustworthiness, either. Just somebody who's willing to take the time out of their day to ref the occasional match.

    F*ck, even just volunteer refs. If they f*ck up, fire 'em. What do you lose? Maybe one block game and a couple minutes training.

    Although what do I know, I don't even like the game, I'm just a paintball referee
    ¯\_(ツ)_/¯
     
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  12. Tenshirox

    Tenshirox C a p t u r e F l a g

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    These threads are usually made whenever some scheduling issue happens, its consistency is nothing compared to complaints about class imbalance or other relevant issues.

    As I said before, its relevant now because teams have pushed mods even harder by making 2 match servers to keep up with.
     
  13. Sir_Inge

    Sir_Inge Well-Known Member

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    Question: what are the major cons of volunteer non-mod refs that have to fill out a brief but telling application?
    Answer:
    -Occasionally they'll screw up, so they'll get fired.
    But wait...
    -Mods screw up too, but they don't get fired. Not saying this is bad, but advantage volunteers.
    -It takes a little to go through the apps vs. no time to get a mod
    Look at wiki team. There's an application for that, but staff members edit it too.
    -We've got enough refs
    Wouldn't you like a small surplus then?

    If we do have this brilliant idea implemented, I propose 3-4 refs a match:
    Blue flag judge:
    Sits in the blue flagroom
    Red flag judge:
    Red flagroom
    Red Midfield/Blue Midfield/Midfield judge: (Either 2 or 1 ref)
    Flies in the midfield
    There would be 1 head ref to make final calls, who would be a midfield judge.
     
    • Agree Agree x 2
  14. Bill_D

    Bill_D Active Member

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    I can't speak for others, but at least for me I think that this should've been implemented a long time ago. Class imbalances are more brought up issues because they are arguably of more concern and, well, directly effect everyone in the community who plays Ctf. This doesn't mean to say that the whole 'refs situation' isn't an issue that can be, and should be, addressed.

    As you said, it is even more relevant now since there are two match servers. This might perhaps finally change the mods' opinion on the idea of a 'ref rank'. I really don't see any big downsides, and if anything, I'd think that the mods should want this implemented. It assists them in matches, takes pressure off of them, and reduces their workload. From a community's perspective, it allows them to have more matches, have perhaps more professional matches, allows select individuals to gain experience and responsibility, and could even open the door for mod, or show their potential for mod.

    Corrupt refs? I think it is an overemphasised issue. Sure they may mess up part of a match or a match, but realistically they can't do much damage. Besides, I'd have faith that the designated refs are good at their job, and don't have malicious intentions. Only time will tell when it comes to finding 'corrupt' refs, but honestly, they can't do much damage, and with the suggested systemof perhaps two or three refs, the so called 'corrupt' refs and the damage they cause should be nullified, or at least greatly reduced.

    Obviously this is going to be refined a little, but overall, I think the idea is great @BrandinoB and has my +100. Gj c:
     
  15. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    That's like saying about Pyro being OP that its the fault of the map for not having enough water in the flagroom. Sure its true, but it'd be a lot better to nerf pyro than have every flagroom underwater
     
  16. Tenshirox

    Tenshirox C a p t u r e F l a g

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    Thats implying that getting the approval from Brawl (Do you think the Mods can just give people power without any admin consent?), finding people worthy of being Referees, coming up with a reliable way to determine referees, coming up with a system efficient to give referees power necessary whilst not excessive, moderating referees, and overall have the system work out well doesn't apply any pressure to the current Mods at all.

    Map's dont make Pyro OP, it's instakill does.
    Using your own argument against you: rather than going through the process of adding a new rank, why not just fix the classes?
     
    • Agree Agree x 1
  17. Mhrrrlin

    Mhrrrlin Well-Known Member

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    There's more trustworthy people in the community than what is being given credit on this thread. It's being brought up as one of the main arguments and I think it's invalid. I feel a big reason for the mods shutting it down is they don't want to have to lose/share that part of their job with people that have had less training. I can understand that but every regular knows how the game works. They don't need to recognise hackers (hopefully) or ban which is what a lot of what the extra mod training is. I still don't think there's much to lose if it's tested for like 2 weeks or a few games.
     
  18. Tenshirox

    Tenshirox C a p t u r e F l a g

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    You'd be surprised
    lmaooooo
     
  19. Mhrrrlin

    Mhrrrlin Well-Known Member

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    oh I'm aware :stuck_out_tongue: hence the "hopefully"
     
  20. Bill_D

    Bill_D Active Member

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    Sorry if I didn't make it clear, but I was referring to taking pressure off of them once the system was implemented (essentially long term). Those short term hurdles can be overcome, and my point is that the effort required to overcome said hurdles is completely worth the rewards of the ref map.
     
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