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Discussion in 'Map Submissions' started by cammanduh, Oct 21, 2015.

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  1. cammanduh

    cammanduh Well-Known Member

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    redacted
     
    • Like Like x 3
    #1 cammanduh, Oct 21, 2015
    Last edited: Dec 18, 2019
  2. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    Looks very nice and detailed! I will give you my +1 but I would like to see more pictures because I and other people are too lazy to get on the map and look at all the details :stuck_out_tongue:.
     
    • Agree Agree x 2
  3. cammanduh

    cammanduh Well-Known Member

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    Added a few more pictures.
     
  4. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    Hm, looks really cool! I just wish the flag room would look a bit better, and have more of a colorful design.
     
  5. Codebastian

    Codebastian Well-Known Member

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    The landscape is amazing ! but just by judging by the pics, I believe you should focus on detail inside the flag room such as probably snow that blew in or whatever you have envisioned.
     
  6. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    Hey there
    so I like the idea of the map but there are quite alot of problems.
    . The terraforming of the map is clearly //br sphere 80 5 and the ice pools //br cyl 79 3. In future smooth the terraforming or do it by hand like I do same with icepools.
    . The overal map is rather bland/plain and doesn't have much detail.
    . Flag is quite nice although quite pyro op.
    . I can't see spawn so yea.
    4/10
     
  7. cammanduh

    cammanduh Well-Known Member

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    The map was smoothed and I edited a lot of the mountains by hand, so unless you're intentionally looking for spheres then you shouldn't really notice them.
    How exactly is it bland/plain?
    I was going to add water to the flag room today, I forgot to yesterday.
    The spawn is on the right side of the mountain when facing it from the bottom of the ski lift.
    ---------------------------------------------------------------------------------------------------------------------------------
    Water added to flagroom, more details also added to flagroom. If you want to see them, go look on minecraftbuild.

    Will also be tweaking a few more things in the next day or so.
     
  8. Snowbreak

    Snowbreak Member

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    yep
     
    • Optimistic Optimistic x 1
    #8 Snowbreak, Oct 22, 2015
    Last edited: Apr 1, 2020
  9. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    not much depth
     
  10. Extant

    Extant Active Member

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    Really good just add a bit more detail to the flag room.
     
  11. cammanduh

    cammanduh Well-Known Member

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    Do explain.
     
  12. Sayan

    Sayan Well-Known Member

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    Looks purty good, assuming red doesn't spawn on redstone blocks.
     
  13. Miskey

    Miskey Leader of Annihilation | Former Media Manager

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    Looks great, not sure how it would be gameplay wise, but I'd definitely love to see it at least tested.
     
  14. cammanduh

    cammanduh Well-Known Member

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    Red spawns on netherrack and Blue spawns on diamond blocks.
    ---------------------------------------------
    Misc. updates have been done to improve gameplay.

    Might change mid map soon.
     
  15. kindabigboy

    kindabigboy Well-Known Member

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    After looking through the whole map thoroughly :wink:, the map looks great and personally, the map looks great for gameplay. Although, I would suggest a sponge or two outside of spawn to help with mobility. Good luck! :smile:
     
  16. Lugia_

    Lugia_ support =D

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    imo the gameplay is rly off...first off the map is v big and its soldier op (see here for example http://prntscr.com/9kigxa)..the flag room isnt bad, but there is that roof entrance for the soldier. also, your underground is completely straight thats a p big no no - its also pretty flat.

    i personally wouldnt like to see it in rotation in its current state, but the idea is nice.
     
  17. cammanduh

    cammanduh Well-Known Member

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    I can see where you think it could be soldier OP, but honestly, I've seen much worse in terms of maps being soldier OP, plus, I feel as if the midmap's lack of trees makes up for the house climbing.

    I don't find the roof entrance to the flag to be too OP, though I have closed the entrance of the gap to 2x1 instead of 2x2 to make it harder to get through, even if a soldier could get out of the flag through there, a defense could easily use the sponges in the water to reach and kill the soldier.

    I agree with the tunnels, I will change them to be less of a box immediatly whenever I have time.

    I see where you come from saying the map is large, even if I don't really think it is, but the sponges scattered around the map make up for it, and the size fits within the 300x300 max.

    Map should have a fixed version out in the next few days.
     
  18. Magnificent

    Magnificent Dallas Fuel

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    I spy with my little eye a DokuCraft sky.

    sorry i could not resist that lmfao
     
  19. ACE_BLUE2

    ACE_BLUE2 Sup'

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    Love the map snow =D
     
  20. xxMineSheepxx

    xxMineSheepxx baaaahh

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    This map is unique, and the design is pretty cool, but here are a few bad things about it.

    The map seems a bit long, unless there are sponges across the map to take you across.

    The flag room is a but plain, and could use a bit more detailing.

    I think what sporty means when he talked about depth in the mountains is to add more curvature, so it isn't just long, straight lines
     
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