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Complete Chernobyl

Discussion in 'Map Submissions' started by Shawn_, Aug 13, 2016.

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What's your opinion on the map?

  1. I would love to see this in rotation! (+1)

    10 vote(s)
    55.6%
  2. I like it, but it needs a little work. (+0)

    3 vote(s)
    16.7%
  3. I think this map needs some major work. (-1)

    5 vote(s)
    27.8%
Thread Status:
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  1. Shawn_

    Shawn_ Playing CTF and making maps since 2012

    Joined:
    May 17, 2015
    Messages:
    901
    Ratings:
    +436
    Discord:
    Shawn the Sheep #0146
    CTF Map Submission

    Map Name: Chernobyl
    Style: This map is based off the nuclear disaster in Chernobyl, Ukraine.
    Creator(s): Me (Helpers are listed at the bottom.)
    Picture(s):
    Bird's-Eye View of the Whole Map
    [​IMG]
    Spawn
    [​IMG]
    Flag Room
    [​IMG]
    Miscellaneous Screenshots
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    NOTE: Make sure to check out the map in person! Some areas have been blocked out with barriers, so the screenshots may be deceiving.
    Minecraft Build ID: 163262

    Special Thanks!
    @Xelasi for helping me with the trees
    @Doges for helping me fix my melon problem :stuck_out_tongue:
    @olitree for giving me ideas for aesthetics
     
    • Like Like x 11
    • Winner Winner x 1
    #1 Shawn_, Aug 13, 2016
    Last edited: Aug 14, 2016
  2. Sn4x5

    Sn4x5 Ex WarZ Mod

    Joined:
    Oct 29, 2014
    Messages:
    1,350
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    +538
    Nice one!
     
    • Like Like x 1
  3. Jager

    Jager Well-Known Member

    Joined:
    Sep 4, 2014
    Messages:
    744
    Ratings:
    +137
    Looks sexy
     
    • Like Like x 1
  4. GalaThundR

    GalaThundR Mcpvp Veteran

    Joined:
    Jul 18, 2015
    Messages:
    902
    Ratings:
    +721
    Discord:
    GalaThundR#7914
    I really don't know what to say about this map. To me it isn't good or bad but right in the middle. I can't really judge this map unless I see gameplay on it. I like the theme and the execution was well done but I have no idea how the gameplay would work.
     
    • Informative Informative x 1
  5. RaZeragon

    RaZeragon TC Co-Leader | Catgirl Enthusiast

    Joined:
    May 18, 2015
    Messages:
    875
    Ratings:
    +542
    Vines are a big turnoff for me, and the towers / cranes are just asking for wallspamming
     
    • Agree Agree x 1
  6. Shawn_

    Shawn_ Playing CTF and making maps since 2012

    Joined:
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    Ratings:
    +436
    Discord:
    Shawn the Sheep #0146
    The area with the cranes and the smokestack is barriered off so that it's inaccessible. I recommend taking a look at the map on Build before you make hasty judgments. :smile:
     
    • Like Like x 1
  7. Qurify

    Qurify Active Member

    Joined:
    Jun 12, 2016
    Messages:
    219
    Ratings:
    +44
    looks a bit like lowrise
     
    • Agree Agree x 2
  8. Webmant

    Webmant Active Member

    Joined:
    Jun 22, 2015
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    95
    Ratings:
    +71
    Discord:
    Ceres#5788
    Chernobyl is located in Ukraine... Come on my man.
     
    • Informative Informative x 1
  9. CrossBoone

    CrossBoone enjoy life

    Joined:
    May 29, 2015
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    549
    Ratings:
    +139
    I like it, but are you sure this shouldn't be a section to Warz :wink:
     
  10. pookeythekid

    pookeythekid Well-Known Member

    Joined:
    May 19, 2015
    Messages:
    979
    Ratings:
    +245
    Well done. Great aesthetics (though that's not quite so important) and the classes are quite well balanced as far as I can tell (just make sure you have the tunnels engineer-restricted!). I can see a significant advantage in using soldier (elf if you even can), but that's like every map so what can ya do :wink:

    Suggestions

    2016-08-16_19.33.31.png 2016-08-16_19.33.53.png
    I recommend filling in all of the empty space with barriers, like you did with the cranes. The single-layer wall can probably still be ninja-glitched just like any other single-layer wall of blocks.

    2016-08-16_19.36.50.png
    This is a unilateral path in each direction. I highly recommend making both middle pieces cross-able to give more than one option to a flag runner; you never know what routes the people on recovery will force you to take.

    2016-08-16_19.39.24.png
    I suggest making the slime blocks ~2 blocks longer (forward direction). If I were in-game I'd be taking fall damage when I hit the stone after this first bounce off of the slime blocks; a second bounce would reduce the fall to zero-damage.

    2016-08-16_19.45.45.png
    This wall looks a little plain and awkward (not that I'm skilled at all with aesthetics but yeah). Maybe some windows would help it seem like less of a flat barrier?

    Good stuff (even though I only got one picture)

    2016-08-16_19.42.01.png
    CTF MAPS NEED MORE OF THIS FLOWING WATER!! Most water is just a useless death trap as far as I'm concerned .-.

    I like your incorporation of slime blocks throughout the map (or at least inside the bases). You didn't overdo it, and they're put in appropriate and useful places. c:

    I highly recommend that anyone takes a tour of the whole map for a few minutes before making any judgement calls on this. Walking through the map makes it look much better for gameplay than pictures can.
     
    • Like Like x 1
  11. Shawn_

    Shawn_ Playing CTF and making maps since 2012

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    Shawn the Sheep #0146
    I filled in the blue area with barriers. I guess I just forgot to fill in red's side. Other than that, that was some really great feedback. Thank you! :grinning:

    UPDATE
    Any last minute feedback would be great! :smile:

    I still need to find time to add that window. @pookeythekid
     
    • Like Like x 1
  12. Lekosa1

    Lekosa1 mineman

    Joined:
    Sep 26, 2014
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    3,323
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    +1,677
    I don't play CTF but that map looks very nice. oWo
     
  13. pookeythekid

    pookeythekid Well-Known Member

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    For all the skill I've got, I'd be fine with just sticking some glass blocks into the wall. :stuck_out_tongue: (of course, if you had something different in mind, I'd enjoy seeing that, too)
     
  14. BeanGollym

    BeanGollym Da Best Noob (Nukerator <3)

    Joined:
    Mar 11, 2016
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    Discord:
    BeanGollym#3319
    Looks like a great map dude :grinning:
     
  15. ikemulti

    ikemulti Former Build Mod

    Joined:
    May 17, 2015
    Messages:
    199
    Ratings:
    +200
    The theme of this map is pretty questionable, in my opinion.
    However I like how you used the nuclear waste (slime blocks) as a gameplay element.
    I'd give this map a try. +1
     
    • Like Like x 1
  16. Xelasi

    Xelasi Well-Known Member

    Joined:
    May 17, 2015
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    +945
    On the map feels a lot like Lowrise. I'm interested in trying this out. +1
     
  17. NateTheDerp

    NateTheDerp Well-Known Member

    Joined:
    Feb 16, 2015
    Messages:
    912
    Ratings:
    +399
    Even though I only play CTF for a few minutes a day, I can say this is a pretty good map. +1

    (When I looked in the New Posts thing on the forums I thought this map was going to be a war map >:v)
     
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