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Ninja Capping....

Discussion in 'Capture the Flag' started by Ducksfan101, Dec 30, 2016.

?

Get rid of ninja capping?

  1. Yes

    14 vote(s)
    26.4%
  2. No

    31 vote(s)
    58.5%
  3. Neutral

    8 vote(s)
    15.1%
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  1. Ducksfan101

    Ducksfan101 Well-Known Member

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    Just gonna jump straight to it without trying to be as salty as I am making this thread.

    Ninja capping needs to be fixed.. Why? Because its ruining the game (and hopefully the majority of you agree) and it's getting annoying and pisses off not only me and other players as well.

    Solution? Make it so that ninjas cannot ghost (good one being not being able to steal without pearl in your hotbar) or something else that will be effective

    Leave other suggestions (if you have any).
     
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  2. Lewka

    Lewka Well-Known Member

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    Yes let's change the capping aspect of ninja because it's so OP unlike something like buffed heavy or EVEN archer!

    imo it isn't that big of a deal at the moment compared to other issues in the game. Why don't people just leave the class for a moment and focus on something that's actually unbalanced???
     
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  3. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    Any need for this post when so many posts like this have been made?
     
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  4. WolfieDaLlama

    WolfieDaLlama Well-Known Member

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    I agree. Ninja capping can be quite annoying. When they go invis and then pop out of no where and boom, the flag is captured. They should change this so it isn't as OP.
     
  5. GalaThundR

    GalaThundR Mcpvp Veteran

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    Yes because getting 3 caps in 2 minutes is balanced.
     
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  6. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    given nothing has been done about it, either the message hasn't gotten through yet or it's been buried under other issues, so yes it is important to keep this in the foreground


    Buffed heavy is broken, archer is going to lose instakill because it's been said. Yes there are other problems but that doesn't mean that this is fair either. That's why people are making posts about it, just as they make posts about archer and heavy and whatever other issue you can think of. People don't focus on everything you focus on because they have different priorities to you.

    I'm glad ninja got sharp 5 back because it hit like a paper towel, it's mobility could use tweaking, to stop ghosting etc. Other than that, it's not a massive deal IMO compared to other stuff. Good idea to bring it up though @Ducksfan101, it is definitely an issue to be corrected
     
    • Agree Agree x 1
  7. Miskey

    Miskey Leader of Annihilation | Former Media Manager

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    I think ninja capping is extremely easy to prevent at the moment. I'm confused on why it's being heavily limited and looked down upon now, even though it used to be considerably stronger and less limited.

    The current meta encourages classes with high armor and damage to be in the flagroom, this directly counters ninja. Just ask @VN2004 whenever I try to ninja cap early in the morning she can solo defend as medic and stop me. It might be an annoying tactic, but at the moment it's far from the most effective one.

    That's my input, I'd be willing to offer more if you have reasoning other than "it's ruining the game", so if you're interested in what I have to say hmu.
     
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  8. Qurify

    Qurify Active Member

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    as long as u remove necro first XD
     
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  9. BuIIy

    BuIIy Active Member

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    U can counter ninja capping so easily lol ppl need to stop complaining
     
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  10. Codebastian

    Codebastian Well-Known Member

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    Sorry but I may have to disagree with you, I think its actually much better than what ninja was before with 10 pearls, Cliff showed a good and a clever example on beavers creek on how ninja could be so op then. Imagine a game ending in less than 10 seconds. As stated before, ninja can be easily counter able via other ninjas or a strong defense, besides that any class who watches flag here and there constantly will see the ninja ghost or pearl away.
     
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  11. NotZekrom

    NotZekrom Member

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    As a crappy defense main, Ninja is probably the easiest class in the game to defend against. I don't get why people have any trouble at all with it. Literally hit it once and it probably won't be able to cap.
     
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  12. minecraftnoob999

    minecraftnoob999 Well-Known Member

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    salt ducks
     
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  13. Flying_Drone

    Flying_Drone Member

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    How about you WATCH THE FLAG?! lol
     
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  14. VN2004

    VN2004 Well-Known Member

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    you just bad ninja thats all c:

    ily <3
     
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  15. Trebr

    Trebr Well-Known Member

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    If you ninja cap you don't need to complain in calls about needing a medic.
    #NotATeamPlayer
     
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  16. Miskey

    Miskey Leader of Annihilation | Former Media Manager

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    I somehow feel as if this is a direct quote from me
     
  17. BrandinoB

    BrandinoB Well-Known Member

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    A heavy cannot teleport halfway across the map after a defense has a single, momentary lapse in concentration. An archer cannot take 3 hits from a heavy, teleport halfway across the map, and still capture in under 20 seconds. Yea, archer can be OP, especially in numbers. Yea, buffed heavy destroys basically any class. But they still can't capture in less than 30 seconds.

    Does it though? Here's what's happened with me a bunch more times than it should. I'm a defensive heavy. I'm paying attention. A ninja tries to steal. I try to hit him away, get in about 2-3 shots. However, he doesn't take much knockback and still gets out with the flag. He caps in 20 seconds, give or take.

    Am I saying it should be impossible for ninja to capture? No, of course not. However, defenses should not be immediately punished for a half a second lapse in concentration, or even no lapse in concentration. The chance for recovery is too little. If someone steals, the defense should have a chance to recover it, and at the moment, I don't think a defense has a good chance at all at recovering off a ninja without having the premium class called ninja themselves. I don't see how that isn't a game changer right there. How bout I say it like this: to recover off a ninja, you need a premium class (ninja). This basically ****s over new players who dont have ninja and have that single second where they decide to stop staring intently at the flag.

    Here, I might as well use the argument so many people use against archer. A class should not be the only counter to itself. "Oh, but Brandino, the actual defense is still a counter!" Yea, well then, dodging and taking cover and moving in closer to an archer counts as a counter also.

    I shouldn't have to main ninja in order to stop ninja caps. I shouldn't have to be staring intently at the flag in order to stop ninja caps. A class shouldn't have a 10% chance of recovery without a ninja. It's not fair to new players, and it's not fair to players who don't want to constantly play ninja in order to keep a game going for longer than 3 minutes.

    Besides, if it's not OP/cheap, why do people keep banning it from official matches? If people thought it was fine, they'd allow it (cough rework engi and dwarf plz). I certainly don't think people keep banning it from matches because it's easy to defend against.
     
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  18. iWatchPaintDry

    iWatchPaintDry Well-Known Member

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    I understand both sides of the argument here. But ninja capping isn't that hard to defend against in regular matches with flagrooms filled with defenders. Now in team matches it is rightfully banned due to the smaller amounts of players.

    But in flagrooms in everyday matches which usually have dwarves heavies and pyros constantly watching flag able to instantaneously kill a ninja, ninja capping isn't as easy as it sounds.

    But seriously why are we focusing on ninja when archer dwarf and heavy still should be adressed before ninja. Ninja capping is hard to recover off of unless u have other ninjas or dumb luck but if you pay attention to the flag it's easy af to prevent.

    Ninja is fine the way it is. There's no point in nerfing a classes ability to capture. What would you do? Make it so a ninja can't steal without an enderpearl? That makes it incredibly ridiculously awful in a capping sense. Or decreasing its mobility ? Well then there goes its advantage in recovery and PvP. Comon the class has no armour and does damage to itself if it pearls. It's not that hard to kill.
    There's no real ways to counter Ninja capping other than DEFENDING THE FLAG.

    Another point: look at the current state of CTF. Usually there is only 1 server filled with people. Which means .... Filled with defense. In many cases unless you are an OG capper with tons of support, ninja capping is one of the only ways to capture against dwarf and assassin filled flagrooms. You can say "just get support" "organize offense to get flag" but actually try doing that. Unless you are a regular with a bunch of friends nobody helps. Asking just makes u look like a "Randy".
    Offense in regular games is hard because it actually takes some communication. Rather than defense which u just need to stand around flag. So ninja capping is in many senses the only way to cap for some people
     
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    #18 iWatchPaintDry, Dec 30, 2016
    Last edited: Dec 30, 2016
  19. Claod

    Claod Well-Known Member

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    I myself ninja cap sometimes, but only whem the other team ninjacapped, or they're about to cap and I need to steal the flag fast.

    But I gotta say, it's actually difficult to ninja cap compared to other classes like soldier, medic, or chemist tbh. You have to time your pearl perfectly or defense can just knock you away or kill you. Or I'll accidentally pearl into the stupid banner/flag and it eats my pearl. If not, I'll die from flag poisoning or fall damage from the enderpearls. Nowadays, I feel like there's always at least 1 ninja on defense and it's really easy for them to catch up because of flag poison. And if defense doesn't pay attention for those few seconds, any class really like soldier can jump in and jump out in that time.

    From my time ninjacapping and "legit" capping, I find it a lot harder to ninja cap. I pretty much never cap as ninja anymore because it's just so risky. If ninja capping is too op, so is capping with medic, chemist, and soldier. And while you may complain that you can actually catch up to those classes, ninja often ends up dying halfway through middle-large size maps, and pretty much any class could recov from that.

    In the end, a ninja may be able to cap in 8-30 seconds, but they often fail and it's just way to risky. The chance of you actually capping is below 50% because of other team's ninja, flag poisoning, pearling into banner, getting knocked away, and running into midfielders watching for the pearl. However, while capping as soldier, medic, or heavy may be slower, it's way more safe and easy.
     
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    #19 Claod, Dec 30, 2016
    Last edited: Dec 31, 2016
  20. TheTitaniumTitan

    TheTitaniumTitan Ex WW JMod and Wiki Team member. Bring back WW!

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    Tip: If ninjas have the flag, click them twice and then run over the flag.

    Easy enough?
     
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