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Complete Shoots

Discussion in 'Map Submissions' started by Lumpi456, Aug 2, 2016.

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  1. Lumpi456

    Lumpi456 Active Member

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    CTF Map Submission

    Map Name: Shoots
    Style: Slums
    Creator(s): Lumpi456, LeDoener, Little Help from wulfi and Crazy_ADV/gukada
    Picture(s):
    Click to view imgur album!

    Download: /map 341643

    I justed attached some screens from the map. Just write down what you think about it or what could be changed to make it better. Thanks!
     

    Attached Files:

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    #1 Lumpi456, Aug 2, 2016
    Last edited: Feb 21, 2017
  2. Pat_The_Trick

    Pat_The_Trick Well-Known Member

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    +1, I like it... Nothing to change really!
    Add a poll so people can vote on it and decide what they think without having to write it down.
     
  3. GalaThundR

    GalaThundR Mcpvp Veteran

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    I like this. I love the idea of surrounding the map with barriers to add decoration on the outside. Makes the map feel a lot more open and gives it a good atmosphere. The only thing I worry about that is if ninjas can pearl into the barriers and glitch into them, seeming to float in the air. Issues I wanted to address and hopefully improve:

    Red's spawn has lapis lazuli in it. I'd fix that pretty quickly.
    Not enough color to dictate which side you're on. Add some dabs of color on each side.
    Barriers are placed where they're not really needed. Like above the fences next to spawn.

    It looks like this map would be fun to play on.
     
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  4. Shawn_

    Shawn_ Playing CTF and making maps since 2012

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    This is probably just me, but is this based off a CS:GO map?
     
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  5. LeDoener

    LeDoener Active Member

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    Thanks for your feedback! I will fixed the issues the next time.

    Dont worry! Barrierblocks are solid blocks, you cant glitch out of the map. If you glitch in the barrierblocks with the pearl, so you will take damage and you will die.
     
  6. Lumpi456

    Lumpi456 Active Member

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    That was actually the idea of which we decided to build it for CTF. Its Shoots the arms race map of cs go :smile:
     
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  7. ikemulti

    ikemulti Former Build Mod

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    This map looks way better in game than it looks in these screenshots, anyway I've seen this map before and I've to say that I like it a lot.
    However, I'd suggest to add more team colors to your map, to make it easier to recognize on which team's side you are. (As Gala has already said earlier.)
    I also get some FPS freezes due to the amount of barrier blocks you used, so you might get rid of some of them. (No need for 200 blocks high barrier walls around your map, a height of 50 blocks should be more than enough.)
     
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  8. Lumpi456

    Lumpi456 Active Member

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    Thx for opinion and ur ideas. We try to include them as fast as possible. Out of screenshots and your information u cant know that as far as i know we already included the team colours which werent included yet when i made the screens. Aswell we will remove the amount of barrier blocks u mentioned to remove some lag and fps drops as expected :smile: For any further changes just comment below :smile:
     
  9. ikemulti

    ikemulti Former Build Mod

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    I checked out this map in game, yesterday. So I know what I'm talking about. ;P
     
  10. Lumpi456

    Lumpi456 Active Member

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    Oh sry didnt know that ye we will change it soon :smile:

    Btw what i wanted to mention is that we added some colours to show on which side u are and the map should have 5 caps instead of 3 bc from the size its similar to blackout c:
     
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  11. ikemulti

    ikemulti Former Build Mod

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    Looks good
     
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  12. kriztmas

    kriztmas Well-Known Member

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    it is
     
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  13. LeDoener

    LeDoener Active Member

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    -removed 92% of the barrierblocks
    -removed door near spawn
    -removed mountains
    -added roofs for sideways
    -added few sponges
    -added headshot-block buildings
    -added restrictions
    -added tunnelway between left sideway and underflag
    -added few plants for better cover from headshots
    -edited terrain
    -edited tree's
    -added supersecrets

    I hope this map will be added to the rotation now. amen.
    if not i will kill myself :^]
     
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  14. Xelasi

    Xelasi Well-Known Member

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    Heyyyy so I discovered the underground of the map...
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]


    I know you put a lot of effort into it, but the excessive underground stuff is going to have to go :frowning:
    This map already has some horrendous lag issues.

    The CTF committee has okay'd keeping the underground passages that contribute to gameplay, but the parkour, quiz room, and giant head room need to be removed.

    A small spot with the heads of the map contributors is usually alright on these maps.
     
    • Agree Agree x 2
  15. LeDoener

    LeDoener Active Member

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    sure, i removed all that junk. Can you commit it?
     
  16. Xelasi

    Xelasi Well-Known Member

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    Thank you very much! We'll make sure to get all maps updated before testing. The CTF staff is still doing their rounds of voting to bring the 50+ maps down to about 30 for testing. I'll note the changes made.
     
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