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What Class Should be Reworked First, if any?

Discussion in 'Capture the Flag' started by 2002Tiki, Feb 25, 2017.

?

Which class should be reworked first

  1. Archer

    5 vote(s)
    9.3%
  2. Assassin

    12 vote(s)
    22.2%
  3. Soldier/Heavy /Medic(Out of room for poll choices)

    6 vote(s)
    11.1%
  4. None. All are fine.

    2 vote(s)
    3.7%
  5. Necro

    2 vote(s)
    3.7%
  6. Elf

    4 vote(s)
    7.4%
  7. Dwarf

    21 vote(s)
    38.9%
  8. Engineer

    0 vote(s)
    0.0%
  9. Chemist

    0 vote(s)
    0.0%
  10. Pyro

    2 vote(s)
    3.7%
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  1. 2002Tiki

    2002Tiki Member

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    Vote above. I ran out of room so soldier, heavy and medic are in the same one. If you vote either of those comment which one.
     
  2. Sayan

    Sayan Well-Known Member

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    Mage?
     
    • Agree Agree x 1
  3. minecraftnoob999

    minecraftnoob999 Well-Known Member

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    It would appear people are still pissed at Dwarf.
     
    • Agree Agree x 4
  4. GalaThundR

    GalaThundR Mcpvp Veteran

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    I think Assassin should be reworked first so we can then update to 1.9+, then get to work on fixing the rest of the classes.

    Oh and for those still crying about 1.9, the combat changes can be disabled.
     
    • Like Like x 3
    • Agree Agree x 1
    • Winner Winner x 1
  5. 2002Tiki

    2002Tiki Member

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    My bad, I completely forgot and ran out of room. Editing it in
     
  6. Avivox

    Avivox Well-Known Member

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    @Wingurr should be reworked such an op class man
     
    • Funny Funny x 1
  7. 2002Tiki

    2002Tiki Member

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    Never mind, can't edit polls. People can comment mage to vote I guess
     
  8. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Archer. Its not the most OP class (that'd have to be dwarf) but its much more frequently used than other classes so its more annoying for me. Also, nerfing it wouldn't cause defence nor offence to become any more unbalanced, so archer could be reworked on its own whereas reworking a class like assassin or dwarf would make defence weaker.

    EDIT: Really couldn't care less about discussing this, don't write an essay about it. Its my opinion, this thread is not a suggestion thread, don't waste your time.
     
    #8 SoCool21, Feb 26, 2017
    Last edited: Feb 26, 2017
  9. Nakatago

    Nakatago Well-Known Member

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    So you can blockhit instead of shields and you don't have a cooldown on clicking?
     
  10. minecraftnoob999

    minecraftnoob999 Well-Known Member

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    Still. 1.9 is a **** update
     
  11. BrandinoB

    BrandinoB Well-Known Member

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    Yea, archer doesn't do ANYTHING for defense! It's not like it's one of the only, if not the only, slightly effective recovery methods on soldier/medic + anything teams/stalemates! Soldier would totally not become OP, seeing how it totally can't climb very high buildings, something no other class can do, and avoid all other methods of recovery! It's not like it can 2-3 shot the ninjas! It's not like heavy would be even more OP, cause they totally can't 2-3 shot/crit a pyro into oblivion, and 2 shot all the ninjas! It's not like medic teaming would be even more OP, bc they totally can't survive for 15 seconds and continually heal each other, or just get 3 medic team!
    #PassiveAgressive
    Like it or not, archer is pretty essential to a defense. Trust me. I've had to carry enough games in the past few years I've played this game to know that w/o it, defense would be destroyed 9/10 times. I get that the sheer number of them in regular games is annoying, but it's debatable that any class is.

    Anyway, my vote went to soldier/medic/heavy cause well, all 3 of those classes that are essential to offense/defense. I mean I honestly don't know if those are the ones that should be changed, but I think just about everything could use a rework from a competitive standpoint. I feel like pyro could use a slight buff, ninja could use a change to prevent pearling across the whole map with the flag in 5 seconds (I don't like the idea of little to no chance of recovery off of a half second lapse of concentration), medic could use a slight pvp buff, heavy could use a slight change to make the pvp not so devastating, just a bunch of little things with a few large changes would be nice.

    From a regular game standpoint, engineer, dwarf, and necro.
    Engineer for obvious reasons. Takes no skill to use, it's boring to play (no matter how many noobs say it's fun), it has a friggin auto-firing turret, a friggin teleporter that has the potential to teleport 20 people to the enemy flag room in a single minute, a spammable regen stand, etc and can be very hard to kill if the engineer has above a 90 iq.
    Dwarf is, well, dwarf. Snowballing should be removed and just needs a complete rework, starting from scratch.
    And while the necro change was a change, it's still completely useless. It's nothing more than a slight annoyance. You can cap with it, and it's basically like a slightly less devastating heavy, but that's about it.
     
    • Agree Agree x 3
  12. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    The only other class that can kill a whole offence is archer (maybe assassin but you will die probably). Archer is annoying and op
     
  13. BrandinoB

    BrandinoB Well-Known Member

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    Agreed. I never said it wasn't. I simply provided a reason as to why archer is a must on defense. But ye, that's also why I said basically everything needs a rework.
     
  14. BAWSS5

    BAWSS5 Well-Known Member

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    Mage needs one bad

    But first?

    Can't do. They all need one simultaneously with the balance between them in mind.
     
  15. Claod

    Claod Well-Known Member

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    I think elf and mage are underrated in this poll considering that one is a walking turret with an infinite health pool and one was great in that it could fly across the map until it got nerfed.
     
    • Agree Agree x 1
  16. Chhimichanga

    Chhimichanga Well-Known Member

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    Freaking mage.
     
    • Winner Winner x 2
  17. Nakatago

    Nakatago Well-Known Member

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    Emphasis on the words "until it got nerfed"
     
    • Like Like x 1
  18. Miskey

    Miskey Leader of Annihilation | Former Media Manager

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    If we plan to update to 1.9 any time soon I'd hope it was assassin.
     
  19. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    I have an idea, make it so that assassin every time it hits someone it just instakills them and you can't do anything about it (remove blocking basically and redstone). Should also get full diamond protection 5 and permanent speed 3.
     
    • Winner Winner x 1
  20. Miskey

    Miskey Leader of Annihilation | Former Media Manager

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    Relevant
     
    • Agree Agree x 1
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