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Idea Pyro's Arrows

Discussion in 'Capture the Flag' started by GalaThundR, May 10, 2017.

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  1. GalaThundR

    GalaThundR Mcpvp Veteran

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    Another simple little aesthetic change:
    Pyro's arrows will have a flame particle trail behind them.

    Thoughts?
     
    • Like Like x 8
  2. Diversities

    Diversities Well-Known Member

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    +1 for the aesthetic
     
  3. EmperorTrump45

    EmperorTrump45 Dank Memer

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    Add and sell it as a cosmetic.
     
    • Agree Agree x 2
    • Useful Useful x 1
  4. Nightowl

    Nightowl Well-Known Member

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    #4 Nightowl, May 10, 2017
    Last edited: Jan 8, 2018
  5. Davegdragon01

    Davegdragon01 Active Member

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    I hate it -1 fashionista would be outshined smdh
     
    • Informative Informative x 1
  6. Claod

    Claod Well-Known Member

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    So should all classes have their sort of custom buyable cosmetic. I have some ideas:

    Archer: Shoots arrows with firework particles that are either red or blue depending on what team they are on. This means you can tell which team a fired arrow came from.

    Heavy: When buffed, the sword and armor will be enchanted with some useless enchantment like bane of arthopods/looting for the sword and aqua affinity for armor. If aqua affinity is to op or effect the gameplay too much, them someone could code it to glow. You can now tell that a heavy is buffed

    Soldier: When soldier falls to the ground from a height of 15+ blocks, it makes explosion sound and particles.

    Medic: Whenever you heal someone fully, it makes a kitty meow sound. You can now tell if you've healed a teammate more easily. Also, the medic web needs to somehow be colored red or blue depending on which team it came from because I can never whose webs it is.

    Assassin: Shiny boots, which are just boots enchanted with something useless to look fancy

    Dwarf: When blocking, you create a sphere of particles similar to elf to display dwarf's op block (it can block headshots with that)

    Elf: It'd be cool if there were a bunch of sound effects for this class. Like water element makes the water-running sound, and pure element on 1st shot makes a low noteblock sound, 2nd makes medium noteblock sound, 3rd makes higher note block sound, and so on. The shield could make some sort of forcefield sound but idk what.

    Mage: Every time you consecutivly hit with damage spell, the pitch of the hit sound gets higher and higher. You could also have the flame spell have those same fire particles as pyro.

    Chemist: When you land a pot on a player perfectly, it gives a meow sound. This way, you know if you got full effect on your pots.

    Ninja: Has an arrow or sharp-looking item renamed kunai and has sharpness X. This is less damage them the sword, but would a nice meme to kill people with.

    Engineer: Health bar of the turret is displayed in the engi's hot bar as experience. Helpful so you don't have to check the health every 5 secospawn. Also, anvil placed sound is made when you place turret.

    Necro: All zombies are zombie villager and all mobs carry emeralds or something snazzy. Ghast scream noise or wither spawn sound is made when necro reaches highest level mob (i think it was spider or blaze)

    Fashionista: This is not a cosmetic but annoyance. I cannot pick up the crafting table after I place it. I also don't have the same green and red particles that engi and necro have which display where they can place their structures.
     
    • Agree Agree x 1
    • Winner Winner x 1
  7. Salty_Ivan

    Salty_Ivan Well-Known Member

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    Maybe we should make it less annoying and put a range limit on it (15-20 blocks).
     
  8. Mr_BlueSheep

    Mr_BlueSheep [Professional Sheep since 2012]

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    +1 For fancy pyro arrows
     
  9. FR3SHPR1NCE

    FR3SHPR1NCE Active Member

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    Yes, sometimes I do see arrows flying around not knowing who shot them. It would be nice to differentiate between an archer's & pyro's arrows. Could see it being beneficial in many situations. +1
     
  10. TheZombieKat

    TheZombieKat CTFer since May 2012

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    +1 I hate seeing an arrow coming, thinking it's from an Archer and dodging it, only to catch fire the next second.
     
  11. Nightowl

    Nightowl Well-Known Member

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    #11 Nightowl, May 11, 2017
    Last edited: Jan 8, 2018
  12. Hennezel

    Hennezel Member

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    I feel like some of those ideas are more of an annoyance. I don't think any archer would want to buy a cosmetic that makes their arrows more visible.
     
  13. FR3SHPR1NCE

    FR3SHPR1NCE Active Member

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    I don't think any soldier would want to be heard, especially if they are attacking. Some of the other more pointless suggestions seem like annoyance but I can get behind the ones with a purpose. Maybe make a new thread for it.
     
  14. Claod

    Claod Well-Known Member

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    Those were just ideas off the top of my head. Maybe soldier could instead shoot out a white, gray, and black firework whenever it caps or

    Some general cosmetics that aren't dependent on class:

    Shoots firework of your choosing of color whenever you cap or recov

    Allows you to hit players with a fist and make them produce the villager hurt noise.

    When you get a 20(or some high number)+ kill streak, those killed players get alerted with a message saying "You and blank and blank and blank got killed 20 times by blank."

    Whenever you walk into your own spawn with the flag, it displays in chat and/or subtitles,"Meme"

    When you fall out of the map, you die instantly instead of taking void damage and then slowly dying (maybe this isn't a cosmetic but should be added anyway)
     
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