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Downfall of War

Discussion in 'MC-War' started by tupaq19, Jan 14, 2018.

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  1. tupaq19

    tupaq19 Well-Known Member

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    I don't know what's been going on but recently and probably going on right now, there are like 5 different fly hackers on war 2.0 and people have constantly been reporting them and they've been playing for around half an hour and we haven't seen any mods on. Obviously it seems like either the mods don't want to take responsibility in their duties of the position or there are none on which is pretty sad to see. In my view, either brawl needs more war mods, or the war mods now need to be more active. If one of those doesn't happen then I can see brawl dying a lot faster than it already is.
     
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  2. Lekosa1

    Lekosa1 mineman

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    It's because I haven't been playing and reporting players directly to staff via msg. In a span of two hours I usually spotted and directed 1-6 hackers to staff. This isn't even an egotistic joke; legit could be part of the reason for higher hacker amounts.

    Creating an Anti Cheat for War should be #1 priority. :v
     
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  3. Cuzimtintin

    Cuzimtintin Member

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    Agreed... :/ ive been playing a lot of war lately....and ive seen as much as 20 or more hackers on.....i report like 5 to 6 times but no staff gets on...after that i quit....as @Lekosa1 told creating an ANTI CHEAT FOR WAR HAS TO BE #1 PRIORITY..
     
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  4. AerodynamicBorb

    AerodynamicBorb Active Member

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    I remember a times when there were 3 speed hackers on war and everyone was reporting them. I was spamming the hacker through msgs, and I left to get Chilled_67 to ban the hackers (he was on Wild West). He logged out of WW but did not go to war to ban the hackers. in the end, the hackers weren't banned and I got a warning for spamming the hacker's inbox. -.-
     
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  5. tallscot

    tallscot sceptiiiiiii

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    moderators need to realize just because they didn't apply for a certain server doesn't mean they don't have to moderate it. if you're a kit brawl mod you're still responsible for banning hackers on warz or war. it doesn't give you the right to ignore the report, and when there are no war mods online you can't just think "oh well I'll just wait for one to get on". do your job.
     
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  6. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    We need more staff, it's simple really. Also, staff need to be more heavily scrutinised for not going after hackers - I've been on for hours at a time being the only person going after every single report and it's physically impossible for me to catch up with all this and get recordings of people using ghost clients (which, by the way, is why we rely on community footage to ban for ghost client hackers so much).

    There are ways we can get more staff. Firstly, we need to lower the requirements a bit. Remove some of the useless requirements such as TS activity (especially for gamemodes like CTF - applicants have been denied for no TeamSpeak activity in the past even though no-one from CTF uses TeamSpeak) and lower some of the less important requirements like forum activity (since as long as they're contributing reasonably well by helping people in-game, submitting reports, giving feedback to staff directly .etc forum activity is barely important). Also, we can start handpicking people who are suitable for the role but perhaps haven't considered applying yet.

    Another thing which really irritates me is how we tend to be stricter with gamemodes like War and CTF which already have loads of staff, because we "don't need more War and CTF staff". That's the reason why we had CTF apps closed for at least a year (meaning one of our largest communities straight up stood no chance of getting staff, unless they applied for a gamemode they don't like as much as CTF, which they'd likely be denied for). This just makes no sense, really.

    Same thing with how HG applications are closed right now. Yes, no-one plays HG and there's no-one suitable for HG right now, but the reasoning behind closing HG apps made no sense. Apparently there's "no point" in having HG staff since HG doesn't need any staff right now, but we need to realise that we can still help out on other gamemodes. I'm HG server-specific yet I'm a ref in CTF and War, participate frequently in discussions on WarZ, Raid and Wild West, help test Party 2.0 and have quite a lot of bans which are mostly from gamemodes which aren't HG.
     
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  7. JEMineDesigns

    JEMineDesigns Member

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    If this was the case, I, and probably many others, would actually apply. This would be beneficial to the problem of mods being in-active as the players that apply would be because they are more active in-game. To me, it's not about the number of mods as compared to a fewer amount, but much more active. I really think what you just said needs to be heavily considered to help there be more mods, especially in War.
     
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    #7 JEMineDesigns, Jan 15, 2018
    Last edited: Jan 15, 2018
  8. Droiid

    Droiid Shutdown

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    I've noticed a lot of hackers during night time EST. (on any brawl server) Are most of our staff western hem?
     
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  9. GalaThundR

    GalaThundR Mcpvp Veteran

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    Being able to apply globally instead of server-specific would greatly help with finding new staff imo.
     
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  10. Prank

    Prank The Prankster

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    yo @tupaq19 you still play ;o and same old issues as back in the old days not enough staff too many hackers
     
  11. SkullcrusherLD

    SkullcrusherLD Best-Known GSGer | Ex-War JMod

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    Haven't join for a long time, but I'd like to present my theory nonetheless. In my eyes it's not a question of "too strict requirements" (the current ones aren't even that high, e.g. if you don't use TS it's not a big issue), but of two other main problems:

    1. It takes ages to become a Mod. If you have managed it to get JMod you have to wait one month to get rid of your trial status. After that you gotta wait another few months until the next hack test. If you chocke it (maybe caused by a combination of dumbness and bad luck) you'll wait another few months and you'll feel demotivated. Someone might argue that JMods can deal with Hackers as well, but let's be honest - they cannot do more than an ordinary player in a certain situation. To deal with hackers effeciently you need the "Mod" tag. In addition lots of JMods retire (and are lost for the staff team) because of that: They feel useless/ demotivated / ashamed by sitting on the JMod tag for too long.
    Therefore: Reduce the JMod time (by increasing the amount of hack tests, shortening the trial time, lowering the hack test requirements, or giving experienced JMods more powers... I don't know, do what you want :/ )

    2. As my boy @SoCool21 already managed above (I still don't get why he hasn't been promoted to SMod yet...): The upper staff team has to get more strict with "lazy" Mods. I'm not able to judge the current situation, but I bet there are still staff members who are sitting on their position, not doing anything. Demote and degrade left and right - there is no way someone has <10 ingame hours per month and 0 forum activity and is still a staff member. The same thing goes for activity regarding reports, no matter if ingame or on the internet. I know you have such kind of statistics, give the red dots some powers and don't limitit them on Slack posts!
    That leads me to my last point: If a staff member is motivated, plays a lot, suggest a lot, is active on Slack/ forums and ingame... honor it. I can remember staff members with 100+ ingame hours per month, an unbelievable amount of resolved reports and a good forum activity. Some of them had such results nearly every month.
    Why is there no promotion?! **** the hack test, queues or personal opinions - these players have done that much for Brawl, why do you wait? The results of this waiting can be seen in the Outro section and their resignation threads. And if they don't resign they give up to work hard... it doesn't get honored anyway. I don't have to name them, you know yourself.

    And if I take a look at the staff list and see (an) inactive Admin(s) , SMod(s) and Mod(s) and on the other hand good people stucked in the JMod/Mod list... yes, then I sometimes get angry. I didn't name the "inactive" persons this time, as I can't - I'm not involved in the community any longer, how could I judge somebody.

    That's your personal task, as a staff member, as an ordinary player and as a semi staff member - Support the good mods and criticise the bad ones. We can only hope that Roke and Putty will react on your ideas. Dear staff member who's reading right now, I'd be pleased if you could link this in Slack, otherwise 75% of you guys will miss it. Thanks for reading. ;D
     
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  12. Fista

    Fista War MOD / https://bit.ly/3ffu9pJ

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    @tupaq19 The WHOLE war staff team is inactive. I can only take EU time but when it goes to EST and stuff we need the American war mods ._,
     
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  13. Therme

    Therme Extremely Beautiful Member

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  14. tupaq19

    tupaq19 Well-Known Member

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    Back in the day when I thougjt about applying, if I actually did that would of been nice.
     
    #14 tupaq19, Jan 21, 2018
    Last edited: Jan 22, 2018
  15. RockTomb

    RockTomb Ex Legacy Manager + SMOD

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    When I was in charge of war there was no of these complaints.

    The solution:
    Make me admin
     
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  16. Charlie_0014

    Charlie_0014 Build & BT Overlord, Party Sub-Overlord

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    That's because War 1 had an Anticheat.
     
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  17. RockTomb

    RockTomb Ex Legacy Manager + SMOD

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    It didnt work. It set of triggers when people went on the sponges when it was changed. It only set of miniscule triggers for the first few months I was mod for.
     
  18. tallscot

    tallscot sceptiiiiiii

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    probably because the only people who played war 1.0 were the exact same 20 people that loved the word "repetitive"
     
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