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Idea Quick Medic Web Tweak

Discussion in 'Capture the Flag' started by Male__123, Mar 28, 2018.

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  1. Male__123

    Male__123 Well-Known Member

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    Right now, if you throw a web anyone on your team, including yourself, can break it with one hit. This is can be really frustrating though.
    Idea: The Web should break after 3-4 hits of the sword. This won't take up more time, but it will allow you to have one or 2 aim mistakes if a player is caught in a web and you're trying to kill him.

    A quick and simple idea, let me know what you think or if there are any unclarities.
     
  2. CommunistBelgian

    CommunistBelgian Well-Known Member

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    Would this be permanent or only during fight moments? Because I see a lot of problems coming from this if you have some medic troll that decides to web his own teammates in crucial moments (this would mostly occur during casual games).
     
  3. Industrious

    Industrious Staff Manager
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    Would be nice if the medic was the only one who had to hit the web 3-4 times to break it, while everyone else could do it in 1 hit like they can now
     
  4. Male__123

    Male__123 Well-Known Member

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    Yea I see what you mean.
    I'd say that the medic who throws the web needs 3-4 hits to break it. This would still fix the annoying problem of webs breaking too fast and the team trolling
     
  5. Roll0fSushi

    Roll0fSushi Well-Known Member

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    it's a good idea, but I think it's okay the way it is now. Mostly because you can use webs to get down from higher places as a medic or for anyone, and to take 3 hits or so would slow them down if they're being chased. However, I could see it being 2 hits. Making it more than two would take a bit too long. I like the idea of having the person who throws the web having to take more than one hit, and their players have to take only one hit to break the web.
     
    • Agree Agree x 1
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