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CTF Map Survey (Part 2) + Results from Ducks' survey!

Discussion in 'Capture the Flag' started by puhdgy, Mar 30, 2018.

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  1. puhdgy

    puhdgy ♡·⋰˚× ᴍᴇᴅɪᴄ ᴍᴀɪɴ & ᴇx-sᴛᴀꜰꜰ ×˚⋱·♡

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    Hello, wonderful CTFers,
    As you may or may not know, Ducks created a survey recently regarding maps to get an idea of how the community feels about them. After seeing the number of people that responded, I have been thinking of making a follow-up survey asking why you like and why you dislike certain maps. Before everyone thinks this will take a long time to fill out, it won’t. I’m not asking anyone to write essays or to answer every single one, do as much as you want. You can skip any questions !!! It’s meant to get an idea of what the community wants for future reworks, so the more details the better, but there is no requirement.

    I did a survey like this in the past and I know the responses we got from the previous survey really helped us to make it so there’s a better chance you guys like the reworks. If you want maps you like playing, giving feedback to the people who are trying to fix maps to appeal more to people is a super helpful thing to do :smile:

    Part 2 Survey: https://goo.gl/forms/2M2cD08sNMDH1TZD2

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------

    Now for everyone interested in seeing the results of Ducks’ survey, here they are!
    We got 78 responses! Thank you all so much for filling out the survey.


    > What experience do you have on Capture The Flag?
    49 people who voted have played CTF for 4+ years // 62.8%
    15 people who voted have played CTF for 3-4 years // 19.2%
    9 people who voted have played CTF for 2-3 years // 11.5%
    4 of the voters have played CTF for 1-2 years // 5.1%
    And finally, we have one person who has played for less than a year // 1.3% (welcome !)

    > What is your opinion about the current map rotation?
    43 voters have the opinion that there are maps that are good and others are terrible(55.1%)
    23 voters are overall happy with the rotation but notice problems(29.5%)
    5 people voted that they are not satisfied with the rotation as a majority of the maps are not good(6.4%)
    3 people are very happy with the current maps and see minimal to no problems
    2 voters are extremely disappointed with the current rotation as they see too many issues with the current maps(2.6%)
    Finally, 2 voters were of other opinions(1.3% each). One of them being "the maps are okay, but I want more", the other saying "90% of the maps are made to throw them away again"

    > Do you enjoy Original maps or Reworks?
    60 voters enjoy both original maps and reworks (76.9%)
    12 voters enjoy the original maps (15.4%)
    6 voters enjoy the reworked maps (7.7%)

    --------------------------------------------------------------------------------

    These are the maps ranked least to most popular(according to the survey):
    Beaver Creek I - 16 voters enjoy this map (20.5%) R I P
    Rocky Ruins - 23 voters enjoy this map (29.5%)
    Geo - 24 voters enjoy this map (30.8%)
    Molten - 24 voters enjoy this map (30.8%)
    Moria V - 24 voters enjoy this map (30.8%)
    Medieval Siege - 25 voters enjoy this map (32.1%)
    Skytown - 25 voters enjoy this map (32.1%)
    Villagio Chiesa - 25 voters enjoy this map (32.1%)
    Castle Village I - 26 voters enjoy this map (33.3%)
    Orchid Cascades I - 26 voters enjoy this map (33.3%)
    Unholy Faith V - 26 voters enjoy this map (33.3%)
    Chernobyl I - 28 voters enjoy this map (35.9%)
    Castle Cavern IV - 29 voters enjoy this map (37.2%)
    Harvest I - 31 voters enjoy this map (39.7%)
    Large Hall I - 31 voters enjoy this map (39.7%)
    Dragon Valley V - 33 voters enjoy this map (42.3%)
    Cuboid - 34 voters enjoy this map (43.6%)
    Opposites Collide VII - 34 voters enjoy this map (43.6%)
    Valley of Siege - 34 voters enjoy this map (43.6%)
    Academy II - 35 voters enjoy this map (44.9%)
    Night Raid II - 35 voters enjoy this map (44.9%)
    Martian Outpost I - 37 voters enjoy this map (47.4%)
    Canadian Fort - 39 voters enjoy this map (50%)
    Celestial Gardens - 39 voters enjoy this map (50%)
    Forest of Rivals I - 39 voters enjoy this map (50%)
    Waitomo Caves - 39 voters enjoy this map (50%)
    Woodcastle Arena - 39 voters enjoy this map (50%)
    Tanks - 40 voters enjoy this map (51.3%)
    Giant Chests I - 41 voters enjoy this map (52.6%)
    Skyworlds V - 41 voters enjoy this map (52.6%)
    Clocktower IV - 42 voters enjoy this map (53.8%)
    Kill Creek IV - 42 voters enjoy this map (53.8%)
    Standoff V - 42 voters enjoy this map (53.8%)
    Valley of Ruin IV - 42 voters enjoy this map (53.8%)
    Blackout X - 43 voters enjoy this map (55.1%)
    Dragon Valley I - 44 voters enjoy this map (56.4%)
    Platforms I - 44 voters enjoy this map (56.4%)
    Skyworlds I - 44 voters enjoy this map (56.4%)
    Desert Strike III - 45 voters enjoy this map (57.7%)
    Halo V - 46 voters enjoy this map (59%)
    Slate - 46 voters enjoy this map (59%)
    Discovery - 49 voters enjoy this map (62.8%)
    Airlock I - 49 voters enjoy this map (62.8%)
    Lowrise - 53 voters enjoy this map (67.9%)
    Opposites Collide VI - 59 voters enjoy this map (75.6%)
    Blackout - 62 voters enjoy this map (79.5%)

    > What is your favorite map?
    The very popular mention is Blackout(by quite a lot). 30/78 people voted Blackout as part of their favorite map list. The maps that came even close to being on the favorite map list were capped around 10 votes, those maps being Airlock I, Lowrise, and Opposites Collide V(as the numbers above suggest).
    -------------------------------------------------------------------------------

    > What is your least favorite map?
    Beaver Creek was found to be the most disliked map, with 14 mentions. The close runner-up up would be Skytown at 9 people listing it.

    > What maps (that are currently not in rotation) do you miss and want to come back into rotation?
    For this question, Pagodas wins by a landslide!(15 votes) Honestly, I feel like the committee should just try throwing it back in rotation and see how people think of it now, it was removed years ago and gameplay has changed a lot, you never know. I was also told Pagodas was removed because Pavo(map creator) wanted to put Pagodas Symmetrical in rotation instead, which loads of people did dislike. The closest runner-up for this would be Metro, with 7 votes. A lot of people have quite different opinions on this question.

    > Why do you enjoy some maps over others? What factors about maps makes them better than others?
    The question addressing what factors made maps good for the voter, I will summarize it by saying a lot of people have stated they prefer less defense bias maps, where the map’s flagroom isn’t so closed in but also not too open. This survey says a majority of people enjoy the small and relatively simple maps, this explains why people like Blackout as much as they do. A decent amount of people have stated they enjoy when a map gives every class a chance to ‘shine’, in other words, every class has potential to do it’s ‘job’ well. People also have some similar opinions in wanting unique maps that have a different feel to them and different gameplay, but I definitely see how that is difficult.

    Thanks for reading and/or submitting! :heart:
     
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  2. Ducksfan101

    Ducksfan101 Well-Known Member

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    Thanks for participating everyone!
     
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  3. Nohox

    Nohox [MCPVP]

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    Great survey and lots of responses! We haven't started picking stuff for the next map wave yet, that will happen after the tourney ends. But we can take one or the other thing from this survey for it into consideration. :pompous:
     
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  4. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Definitely think it'd be worth re-adding Pagodas and Metro just to see how they do in the rotation again.
     
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  5. DeadRhos

    DeadRhos Minimum Brain Size

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    Could even do an entire wave of legacy maps
     
  6. Lugia_

    Lugia_ support =D

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    yeah, they're pretty bad. i would change a lot now that went fairly unnoticed then (like villagio's underground. what the **** was i thinking?)

    good to know how people feel for the future of map making and what mistakes not to repeat/what good things to repeat/improve on.
     
  7. Pizze

    Pizze Well-Known Member

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    shut up it is great, will make more get ready lads
     
  8. Deppuccino

    Deppuccino Well-Known Member

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    Medieval Siege so low ;(
     
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