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Idea Dwarf Rework

Discussion in 'Capture the Flag' started by Proterozoic, Jul 20, 2018.

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  1. Paddishly

    Paddishly The Australian

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    With these changes now it'd be really cool to see this dwarf actually implemented, here's hoping. Still a big +1 from me! :thumbsup:
     
  2. StormNox

    StormNox Active Member

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    8 hearts true damage gives the dwarf some time to steak [unless steak is broken] which is more fairer then 6 hearts true damage. I like it.
     
  3. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    basically the idea is to make it possible to survive, but teamwork can make for a quick kill
     
  4. StormNox

    StormNox Active Member

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    Also, would it be good to apply some sort of enchantment [eg- knockback or fire aspect] on the dwarf's axe. Knockback would help the dwarf defend. Or is there no need for any extra enchantments???
     
  5. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    basically this. There's no real need to add anything. This isn't meant to deal a massive amount of damage. Knockback is already reduced and it does a lot of damage. Moreover, the dwarf gains knockback (as well as additional damage) when using fury.

    Negative effect duration during dwarven fury cooldown has been reduced to 4 seconds.
     
  6. StormNox

    StormNox Active Member

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