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Idea (class ideas)Berserker and Protector

Discussion in 'Capture the Flag' started by anto1001, Oct 5, 2018.

?

what do you think about these 2 idea

Poll closed Oct 19, 2018.
  1. un-even to eachother

    0 vote(s)
    0.0%
  2. great, just needs a bit of changes to make it fair

    2 vote(s)
    50.0%
  3. good

    0 vote(s)
    0.0%
  4. nice idea, but they need complete re-work

    3 vote(s)
    75.0%
Multiple votes are allowed.
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  1. anto1001

    anto1001 Member

    Joined:
    Jun 22, 2017
    Messages:
    81
    Ratings:
    +12
    these are just quick thoughts and i think it will be good to start with protector

    protector
    Role: support, offence, defence
    Armour
    Helmet :iron
    Chest plate :diamond
    leggings:iron
    boots:iron
    Weapon
    iron sword - if you block and shift with the sword you will not be able to move, thought teammates within a 3-5 block radius will gain 5% more protection, and you will gain 15% more protection then a normal sword blocking

    other inventory slots
    steak 4
    potion of resistance 1 30 seconds 3
    quick Armour (magma cream) - by clicking with quick armour the given player will gain 1 absorption heart(does not stack and has cooldown)

    the idea is that the protector is a supporting class that gives teammates more armour so they take less damage and give armour in the form of health

    and then we will have berserker

    Berserker
    Role: offence, disrupt
    Armour
    Helmet: none
    Chest plate: iron
    Leggings: iron
    Boots: iron
    Weapon
    Diamond axe - by hitting enemies you will gain exp(like pyro) and once the exp stack is full, you can right click the axe and anyone within a 10 block radius will loose all armour and protection, this includes the blocking of swords for 3 seconds, this is a direct counter to protector,

    other inventory slots
    steak 3

    this is my quick idea on 2 ctf classes
     
    • Like Like x 1
    • Creative Creative x 1
  2. TheMrPancake

    TheMrPancake Member

    Joined:
    Sep 24, 2018
    Messages:
    18
    Ratings:
    +4
    I see a major problem with the Protector, all you do is sit somewhere near you teammates (Perhaps the flag room) and crouch and block. It isn't fun gameplay and is tedious. I would suggest if this is a key component to your idea of the class that you instead create a totem or item to place down that gives this effect, so the protecter can move around and help (Other than just shifting and blocking) and also so that they can have a fun experience. I also think it would be cool for the quick armour to the more damage is negated by the protectors ability the more armour you get when you use your quick armour so you are incentivised to want to protect your team.

    I think Berserker is just way to powerful. To completely take away all armour and protection of a class is to turn it into a weaker ninja. Say Heavy, a heavy and a medic come into the flag room to take the flag:
    the Berserker takes away the heavy's armour and the medics armour for 3 seconds. He can then kill the heavy and the medic will try to escape. I think for this to be even somewhat balanced you need to maybe reduce the area of which people are affected (to maybe 4-7?). Also how much xp will you need to use the ability?
     
  3. StormNox

    StormNox Active Member

    Joined:
    Jul 15, 2017
    Messages:
    260
    Ratings:
    +29
    I understand that you have not had much time to perfect this class idea but protector is kinda like a tank and beserker deals high damage output. Protector is kind of a support class but it is boring giving your teammates a minor resistance to damage when you could be out there capturing the flag. Beserker is pretty much a pyro and a bit overpowered.
     
  4. yairster

    yairster Yes
    Retired Staff

    Joined:
    Sep 5, 2016
    Messages:
    110
    Ratings:
    +53
    Fully agree with you there.

    Furthermore, it's not really a class to receive credits... It will get tough for a Protector user to capture the flag, kill, or recapture the flag. Although, this kit can be very useful when a teammate captures the flag. While they are waiting for their flag to return, a Protector can protect the player with the flag very nicely, while the opponents try to kill them.

    So, overall, -1 because it will be a difficult challenge to recieve credits. +1 It will be a good support class.
     
  5. anto1001

    anto1001 Member

    Joined:
    Jun 22, 2017
    Messages:
    81
    Ratings:
    +12
    well my first thought would include that berserker would be de-buffed during his ability, like blindness and a stop in sprinting
    it would be more like a big team fight, and then berserker would out of no where turn the tide by removing all of opponents armour, but it would only be useful for something like this, else it would be useless
    and secondly, on protector the first thought was a chemist, that would give only potions that would make you more resistance, as a matter of fact, it was a idea i never even understod how it worked, just that it would make you harder to kill, i didn't have time to do a re-check on the ideas
     
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