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Idea (ctf class idea) WarHammer

Discussion in 'Capture the Flag' started by anto1001, Oct 26, 2018.

?

What do you think

  1. Would like this to be added

    1 vote(s)
    50.0%
  2. need a bit of detail work

    2 vote(s)
    100.0%
  3. needs a re-work

    0 vote(s)
    0.0%
  4. a bit too OP, it could start of like this and then be nerfed slightly after time

    0 vote(s)
    0.0%
Multiple votes are allowed.
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  1. anto1001

    anto1001 Member

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    Messages:
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    Ratings:
    +12
    I thought about maybe putting a bit more effort on a class idea for once so hope you like it

    Warhammer

    Free or premium: Premium

    Armour:
    Helmet:
    Chest plate:chain
    Leggings:leather
    Boots:gold

    Hot bar:
    1
    iron axe(hammer)
    2 steak 4
    3 redstone (Adrenalin)
    4 empty
    5 empty
    6 empty
    7 empty
    8 Compass
    9 Nether star

    Ability
    Hammer: the hammer is normally just a iron axe, but by double right clicking it will launch you quickly 5 blocks(can be changed) into the air where you then will slowly fall down for half a second before gaining regular fall speed again, when your in the air, you can again double right click and you will launch yourself forward, slamming into any enemys, dealing damage and knocking them (area damage). After using this you will have to wait 3-7 seconds before being able to use it again.

    Adrenalin: adrenalin is charged after time, by attacking and dealing damage your adrenalin will charge in 2 ways, 1 is for how long it will last and the other is for how powerful it will be, once you have charged adrenalin to a high enough level, you can activate it, healing you instantly with 0,5-2,5 hp depending on how powerful the adrenalin is, giving you strength and speed, 1-2 depending on how powerful the adrenalin is, and Regen 1-2 depending on how powerful the adrenalin is, when used it has a maximum use time, so if you have extra adrenalin left, it will stay, and when used the adrenalin power will drop, depending on how much you have left, this can be used if you have run out of steak.
    Bonus: if adrenalin is active, a successful hammer slam(direct hitting someone or a group) it will have 0 cooldown until next use AND adrenalin can stay long by gaining adrenalin while it is active, thought this does not give more power only more time. the regular time of adrenalin is from 8-20 seconds(can be changed)
    (adrenalin will have a cooldown, but that would only matter if you had enough adrenalin to active another directly afterwards


    Please make sure to give feed back and ways to improve it.
     
    • Like Like x 2
  2. scapezar

    scapezar Ex-Ban/Appeal Manager | Ex-Hack Test Manager

    Joined:
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    Discord:
    Jul13n#9311
    doomfist lol, yes

    just have to make sure the adrenaline use and stuff isnt too confusing, but i think i get what u mean
     
    • Like Like x 1
  3. anto1001

    anto1001 Member

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    Ratings:
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    true it is basically a slightly changed doomfist
    and yeah, i made it a bit messy by just writing down how it works, and not in order and separated
     
  4. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    Sounds basic. My concern involves closed maps. What about a flagroom like OC V, or just all of metro? My other issue is what role would this class play that other classes don't already do better?
     
  5. anto1001

    anto1001 Member

    Joined:
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    it is suppose to be a offense/roaming class, it is unique in a way from the current classes, and therefore does a different job at offense/roaming
    and when you talked about closed maps, you could use it to go forward slightly, so it still works to get you out of pvp, and still gives you the ability you smash them
     
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