1. Welcome to the Brawl website! Feel free to look around our forums. Join our growing community by typing /register in-game!

Complete Subway - The Resubmission

Discussion in 'Map Submissions' started by Daveeeeeeeee, Apr 13, 2019.

Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    4,309
    Ratings:
    +876
    CTF Map Submission

    Map Name: Subway (Metro I)
    Map ID: 394141
    Style: Trains, Subway, Station, Metro, Underground
    Creator(s): Daveeeeeeeee, Nakatago
    Structure Restricted Areas: Not applicable
    Configured (yes/no): Kinda
    Number of Caps: 3
    Pictures:
    Click to view imgur album!


    This map was created between 18 months and 2 years ago by myself and Dan (nakatago). This was made because Dan won some kind of treasure hunt and the prize was that you could make a rework of a map and then it would be put into rotation. The map was tested last wave but for reasons was not liked, therefore we would like to resubmit it again to see what people think of it now. Would recommend looking in game because pictures don't show everything.

    changes: none
     
    • Funny Funny x 2
    • Like Like x 1
    • Useful Useful x 1
  2. scapezar

    scapezar Ex-Ban/Appeal Manager | Ex-Hack Test Manager

    Joined:
    May 17, 2015
    Messages:
    668
    Ratings:
    +453
    Discord:
    Jul13n#9311
    what if you tried adding sponges in the tunnels (far ends, right in front of the train) that could send u flying thru it .... O–O and itd make sense for being in the metro...ud be the metro :fearful:
    Screen Shot 2019-04-23 at 4.20.38 AM.png

    would be a dope thing to test tbh, and it might change my opinion on the map...mainly bc traveling thru those tunnels (infested with a billion little creatures...mages, engies, archers, ninjas, potspamming chemists, etc) is usually hell, esp with assassins waiting at any of the 50 different passage ways ...i digress x d
     
  3. StormNox

    StormNox Active Member

    Joined:
    Jul 15, 2017
    Messages:
    260
    Ratings:
    +29
    This map seems a little difficult to navigate through.
     
    • Agree Agree x 1
  4. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    4,309
    Ratings:
    +876
    like it might do so,
    not really, there are a few main tunnels with a couple of side ones, once you play the map once it'd be easy to understand the layout since it's same on all 4 quarters pmuch
     
  5. StormNox

    StormNox Active Member

    Joined:
    Jul 15, 2017
    Messages:
    260
    Ratings:
    +29
    It is medium difficulty to navigate through, but when i played it i found that i got lost all the time because unlike some maps (beaver creek which you can see all parts of the map on even while at spawn), this map had large amounts of blocks obstructing my vision along with the fact that the red team's area and the blue team's area looks the same (maybe i'm just blind) and the flagroom is just too small.

    In other words, to put it simply, this map should have something to differentiate the red team's area from the blue team's area so we don't get lost. You should also increase the size of the flagroom (there's so much space in this map and the flagroom only takes up 1/100 of the space).
    Haven't played this map in like 6 months so i can't remember much about this.
     
  6. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    4,309
    Ratings:
    +876
    I can't tell if you are joking, there's literally team colours in the walls and in the floors in most areas so that players who have eyes can see what side of the map they are on.
     
  7. StormNox

    StormNox Active Member

    Joined:
    Jul 15, 2017
    Messages:
    260
    Ratings:
    +29
     
  8. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    4,309
    Ratings:
    +876
    pictures for a reason, you can always visit map, I'd rather no feedback that bad and inaccurate feedback
     
  9. StormNox

    StormNox Active Member

    Joined:
    Jul 15, 2017
    Messages:
    260
    Ratings:
    +29
    obviously i looked at the pictures. most of these pictures only showed brief indications of the team colour.
    If you don't want to use my 'bad and inaccurate feedback' you can do so if it really is bad feedback. However, i think it would benefit you if you at least kept it in mind.
    I shall not reply to this thread anymore because it appears that you either don't like my feedback or simply don't want to improve this map. This map has relatively high potential and i think that you should probably rethink your design if you really don't want to improve it.
    Have a nice day.
     
  10. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    4,309
    Ratings:
    +876
    okay thank you, there are some areas in fairness that could have some more colour i guess
     
Loading...
Similar Threads Forum Date
Complete Subway Maps Submissions Feb 22, 2015
W.I.P. Subway Maps Submissions Jun 6, 2014
Complete Midnight Mansions (Resubmission) Map Submissions Mar 13, 2021
Complete [Resubmission] Shōgun Heights Map Submissions Aug 20, 2020
Complete [Resubmission] Sandy Pines Map Submissions Aug 19, 2020
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...