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Complete Storm Warning (2020 remake)

Discussion in 'Map Submissions' started by ItalianPenguin, Mar 7, 2020.

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  1. ItalianPenguin

    ItalianPenguin Well-Known Member

    Joined:
    Aug 6, 2015
    Messages:
    94
    Ratings:
    +155
    • Like Like x 4
  2. notfleb

    notfleb Well-Known Member

    Joined:
    Jun 13, 2015
    Messages:
    139
    Ratings:
    +62
    Discord:
    Forleb#6785
    Hello! Just my thoughts:

    With this map being on the small side and only having one major obstacle at mid, I feel like 4 or 5 caps might work out better, but that's just me. The theme is well executed, and I think a lot of players would enjoy the difference in mood after playing in (mostly) the same sky setting for years on end. Spawns being in the far corners of the map (although it was probably the only way to get good space between the flags) does offer some issues, such as Engineers & Mages spawn camping with little effort, and Archers having a clear line of fire from the opposite sides. The flag room looks well balanced, and the map in general is laid out well for all offensive classes. The structures have good detail as well :smile:.

    Overall, I think this map would do great in rotation. Keep up the good work :thumbsup:
     
    • Like Like x 1
  3. Foodcourt

    Foodcourt CTF MOD

    Joined:
    Dec 8, 2015
    Messages:
    141
    Ratings:
    +189
    Discord:
    Foodcourt#6408
    I agree with everything Forleb said. One other thing I would like to point out is the fire lit throughout the map. In my personal opinion having fire and webs included in maps present unnecessary game-play issues. I understand it is part of the aesthetic of the map and although not a huge issue, I would consider removing the fire.

    Nice rework all-around, curious to see how it will play.
     
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