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Complete Oasis

Discussion in 'Map Submissions' started by Weno21, May 4, 2020.

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  1. Weno21

    Weno21 New Member

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    May 3, 2020
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    CTF Map Submission

    Map Name: Oasis
    Map ID: 436431
    Style: Egyptian/Persian
    Creator(s): Weno21 and Mamushy
    Time of Day: Midnight
    Configured (yes/no): yes
    Number of Caps: 3
    Pictures:
    (Please look at the map on Build so you can see the map in more detail)
    (Added structure on top of flagrooms to limit ghostcapping, see it on Build)

    2020-05-16_04.37.34.png 2020-05-07_04.35.37.png
     
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    • Creative Creative x 1
    #1 Weno21, May 4, 2020
    Last edited: May 16, 2020
  2. dady100

    dady100 Member

    Joined:
    Apr 29, 2020
    Messages:
    35
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    +12
    Looks pretty cool!
    I have 3 comments (which is really just my opinion, so take lightly):
    1. The flag room is a bit too open making it pretty tricky to defend against elf and soldier
    2. The walls on the side should be made a little easier to climb at some spots since it gives elf and soldier (but also archer since they are harder to get too) a slight advantage
    3. The map is completely flat, this isn't necessarily a bad thing but because there is no underground it could be that archer has too much of an advantage, also the person holding the flag doesn't have as many potential escape options making his way more predictable.
    Maybe this helps :smile:
     
  3. Weno21

    Weno21 New Member

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    Alright, I'll make some changes (and add an underground because that does sound like a good idea). Thank you for the feedback!
     
  4. Foodcourt

    Foodcourt CTF MOD

    Joined:
    Dec 8, 2015
    Messages:
    141
    Ratings:
    +189
    Discord:
    Foodcourt#6408
    Nice map! Here are my takeaways:

    1. Like said above, the flag may be a little too open and has the potential to be overrun easily.
    2. The map may be a little sparse in archer coverage throughout. Here is an example:

    [​IMG]
    Here is where the sponge off of spawn takes you, if an archer were to camp on the wall to the right, players coming out of spawn would have trouble avoiding it.
    3. I enjoy Easter Eggs on maps, they are fun and unique. However, with the one you implemented, it could have gameplay issues.

    [​IMG]
    Firstly, this area only exists on one part of the map, meaning one side will have an advantage over another (will make more sense with next screenshot)

    [​IMG]
    While other maps have Easter Eggs that are very difficult to access, this one is pretty simple. I was able to get in pretty much every time. If a flagholder was able to get here, they could effectively stall out the game. Additionally, since only one side easy access to it, if abused, this Easter Egg puts one side at a disadvantage.
    4. The map is not configured properly.

    [​IMG]
    All spawn signs and flag location signs need to have text on them to work properly. Here is a guide that shows how to configure the map for use.
    That is all I noticed by doing a quick run through your map. I think it looks nice aesthetically and you did a nice job, thank you for submitting!
     
  5. Weno21

    Weno21 New Member

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    I'll fix the problems you pointed out.^

    Along with the signs too. I must've done something wrong because when I typed them out, the text disappeared.
     
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  6. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

    Joined:
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    To fix your “Easter egg” you can add the spawn block at the entrances so that people with the flag can’t get in by the way.
     
  7. Weno21

    Weno21 New Member

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    I'll definitely do that, but I will also make the spot less accessible/easy to get to (now that I look at the secret, it IS a little obvious).
     
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  8. 666zarpin_simp

    Joined:
    Feb 14, 2019
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    +4
    I like it - I'd just edit the flag room and make it a little smaller, like others have said. Also looks really easy for ninjas to steal and pearl away quickly and get away. I don't know if there's an underground part, but that's a personal suggestion.
     
  9. Weno21

    Weno21 New Member

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    I'm working on both things you said^

    @

    Alright, I've made some more changes if you would like to view them. Still having some problems with the configuration (When I do {{flag 1}} or {{spawn 2}} and click done, the text on the sign disappears).
     
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