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Complete Blockfort N64

Discussion in 'Map Submissions' started by The_Artist123, May 11, 2020.

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  1. The_Artist123

    The_Artist123 New Member

    Joined:
    May 11, 2020
    Messages:
    1
    Ratings:
    +1
    CTF Map Submission

    Map Name: Blockfort N64
    Map ID: 38250
    Style: N64 / Nostalgia
    Creator(s): The_Artist123
    Time of Day: High Noon
    Configured (yes/no): Think so? It's my first time so someone should probably double check
    Number of Caps: 5 (we're gonna milk this one)
    Pictures:
    (Dumped all photos on here) ->
    Click to view imgur album!


    This is my first submission of any map so I'm not super familiar with the proccess but I have been playing on this ctf server for like ten years or something so I understand stuff pretty well.

    I think the map is really good so far but I'm still not happy with the flag'room' and am considering moving it to somewhere more secure/harder to ninjacap.

    This map is one of like three other ancient ones that I was never motivated to finish in that world, so just follow the sign that directs you to the proper one, it's pretty hard to miss.
    Anyway lmk what you think and tell me what I should change so that this can become the new blackout lol
     
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  2. Salty_Ivan

    Salty_Ivan Well-Known Member

    Joined:
    Aug 26, 2015
    Messages:
    535
    Ratings:
    +92
    Discord:
    Whale#7514
    I feel like with the colour scheme this would be a perfect map for the 4 teams special event thingy. But as a normal map, I don't know how to put it, but it feels... weird and odd, like the path down mid would be really short and there isn't much of a point going off to the yellow/green corners of the map.
     
  3. Ubau

    Ubau Member

    Joined:
    Aug 1, 2019
    Messages:
    22
    Ratings:
    +6
    I agree with Ivan here. This map is way too small to be 5 cap. I can see this map being put in for an event or something special. Really cool design though!
     
  4. Glaze111

    Glaze111 Active Member

    Joined:
    May 30, 2019
    Messages:
    43
    Ratings:
    +34
    Discord:
    Glaze111#7482
    This map reminds me of mario kart for no reason
     
  5. Salty_Ivan

    Salty_Ivan Well-Known Member

    Joined:
    Aug 26, 2015
    Messages:
    535
    Ratings:
    +92
    Discord:
    Whale#7514
    This was a map I believe for one of the modes.
     
  6. Greenfoot5

    Greenfoot5 Member

    Joined:
    Jun 19, 2015
    Messages:
    36
    Ratings:
    +19
    Discord:
    Greenfoot5#2535
    Yes. It was one of the coin collecting battles in the Wii version. Some of the coloured blocks would also fall down to make it more dangerous mid-map.
     
  7. ikemulti

    ikemulti Former Build Mod

    Joined:
    May 17, 2015
    Messages:
    199
    Ratings:
    +200
    Well as the title "Block Fort 64" suggests it's actually a map of MK 64's battle mode, the DS version had a decent remake of it, but the Wii's Block Plaza, which you were referring to, is a different map though
     
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    #7 ikemulti, May 21, 2020
    Last edited: May 21, 2020
  8. oofmonein

    Joined:
    Sep 15, 2017
    Messages:
    71
    Ratings:
    +11
    imagine playing battle mode in mk
     
  9. abrakadabrax

    abrakadabrax Active Member

    Joined:
    Jun 8, 2018
    Messages:
    73
    Ratings:
    +32
    I agree with Ubau here, should probably make this map 10 caps.
    I don't think you configured it correctly, the signs have no text on them afaik.
    Concerning the flagroom, its open as ****. It's fine to put actual wool below the carpet in the air.
    Concerning the spawnroom, I feel like it's too easy for soldiers to camp on it during stalemates with little punishment.
    I like that its possible to go on the walls, but they make for good archer spots and incentivices flagshooting too much.
    In general, the map is archer OP. You added some glass structures here and there, please add more!!
    The sponges at spawn can be abused. the abuse lets you sponge onto the platform of your own flagroom lmao.
    I love the font of your name on the ground hahaha

    I would totally play this map if you make it A LOT less archer OP and change the spawn sponges so assassins cant get back to flag as fast.
     
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