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Complete Academy III

Discussion in 'Map Submissions' started by pandanielxd, Dec 21, 2020.

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  1. pandanielxd

    pandanielxd its panda daniel

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    CTF Map Submission

    Map Name: Academy III
    Map ID: 449383
    Style: Bricks, academy
    Creator(s): @pandanielxd and a lot of feedback and assistance from @Forleb
    Time of Day: Afternoon
    Configured (yes/no): Yes
    Number of Caps: 4 (up to debate)
    Pictures:
    Click to view imgur album!


    Notable changes are:
    - Length:
    - Flag has kinda been changed to have a wider exit
    - Side roofs can now only be accessed through sponges nearby spawns to make it harder for enemies to get on the enemy's side roofs.
    - Mid has completely been 'removed' (of course there is a new one, but you get what I mean).
    - Sponges now go less far to make it relatively close to the original.

    another thanks to dave for help with the original reskin :smile:
     
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  2. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    Feel like more could have been changed to improve gameplay but the size was the main issue so +1
     
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  3. pandanielxd

    pandanielxd its panda daniel

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    any feedback is appreciated, i can still defo work out issues
     
  4. Recovs

    Recovs Unknown Member

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    Remove all trees to make it feel less cramped. I would also try to rework mid a bit so it doesn't feel too open without them, but if you keep those trees there, you can basically get from one flag to the other without touching the ground as soldier, elf, ninja. Add in barrier block walls to avoid people from camping on the very top of the flagroom.
    [​IMG]

    Add in sponges here, too op of a spot for archers to be uncontested there and hard to reach them.
    [​IMG]

    Add in barrier blocks or coal blocks to avoid wall spamming and be able to live from getting knocked into the void.
    [​IMG]

    Make this entrance 5 wide instead of 3.
    [​IMG]
    [​IMG]

    The rest are areas that should be removed/polished for better gameplay.
    [​IMG]
    [​IMG] [​IMG]
    [​IMG]
     
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  5. Fireshadow007

    Fireshadow007 Party Manager/Build & BT Sub-Manager

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    Awesome map built +1
     
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  6. pandanielxd

    pandanielxd its panda daniel

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    I decided to keep all the trees except for the ones in mid, I feel as if they add too much cover wise to simply remove. See here:
    Click to view imgur album!

    (red glass = barriers ingame, I forgot to add an image here, if it only shows 2 in the album you can click it for the third)

    OK. this is a tough one, for now I have not added them. I only added a sponge per side roof so a blue archer could not easily get on a red side roof and vice versa. If people think adding a sponge here is worth making it easier for an enemy archer to get on your side roofs I will add one.

    Easy changes, there we go:
    Click to view imgur album!

    I changed the flagroom a bit more because of other feedback I got, but more changes could be made.

    In your first picture I did not completely copy your advise, I kinda wanted to keep some of the looks.
    I also did not feel like the pillars had to be removed personally.
    Stairs have been changed.
    Click to view imgur album!


    All in all, thanks for the amazing feedback, it is really helpful!
     
  7. Recovs

    Recovs Unknown Member

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    Good changes. One last thing, I would place the flag on the floor rather than keeping it elevated like how it is.
     
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  8. pandanielxd

    pandanielxd its panda daniel

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    done!
     
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