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Complete Desert Strike VI

Discussion in 'Map Submissions' started by _Pai, Nov 19, 2020.

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  1. _Pai

    _Pai Well-Known Member

    Joined:
    May 22, 2015
    Messages:
    155
    Ratings:
    +112
    CTF Map Submission

    Map Name: Desert Strike VI
    Map ID: 442676
    Style: Desert
    Creator(s): _Pai
    Time of Day: Noon
    Configured (yes/no): yes
    Number of Caps: 3
    Pictures:

    rework of Deserty Desert Strike
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    Very belated post but I tightened up the flagroom: [​IMG]
    [​IMG]
    This version worked much better in the PPM it was tested in. The cap amount was also changed to 3 to reflect these changes.
     
    • Like Like x 3
  2. Fireshadow007

    Fireshadow007 Party Manager/Build & BT Sub-Manager

    Joined:
    Dec 8, 2020
    Messages:
    111
    Ratings:
    +33
    I like the design of the map when looking at it from above, also is the 5th picture from the top is it an underground area or a small tunnel? anyways this map is really good. In my opinion at first I didn't like the dirt around it but it makes the map look good.

    I really hope this map gets added to rotation.
     
  3. _Pai

    _Pai Well-Known Member

    Joined:
    May 22, 2015
    Messages:
    155
    Ratings:
    +112
    In the fifth picture the part with the slabs is a tunnel from under spawn to mid. It's not big enough to qualify as an underground area imo though it is fairly wide. The stairs go to the surface and their exit is in picture 7.
     
  4. pandanielxd

    pandanielxd its panda daniel

    Joined:
    May 17, 2015
    Messages:
    2,422
    Ratings:
    +893
    some feedback based on the looks: it is very obvious which parts were and weren't made by you.. I'd probably try to make the styles fit more together if I were you. Either way, cool that you have reworked the map :smile:.
     
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