Hey, thanks man. I got like 2 sets of diamond and 2 sets of gold. I also got 3 tg's and 4 models. I hope there are no hard feeling to me logging. But I still don't feel sheriffs are balanced. Look forward to fighting you when you are not sheriff some time haha.
If I had that loot, I would have logged too. :P I'd say sheriffs are balanced even in a 1v1 since they are OSKs to Gewher headshots and the Model's can shoot twice or more per coach gun shot. If you can get close to a sheriff with the model, they're screwed every time unless you can't aim. :V Tight spaces are a bandit's friend while sheriffs excel at long range.
@randomcitizen1 You forget that the reason nobody fights sheriff close range is cause of handcuffs. Long range you die to sheriffs. Close range you get handcuffed by sheriffs.
You don't have to be that close with the model to kill a sheriff. At ranges where cuffs are clearly unusable, the model still excels. I still maintain that tight spaces such as the inside of buildings are a bandit and model's friend if you know that the sheriff is there.
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