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I can't speak for raid specifically, but broadly speaking the plan is to update backends first. It's not particularly exciting but it'll mean that...
Yeah, it was 1 level per hit, and 20 levels per ability. Abilities, armor etc can obviously all be changed - I see now that it clearly needs...
[IMG] Armor: White Leather Armor with Iron Boots Wood Regen Sword * Gives ally 1 steak per hit, or 4 hearts if the class does not use...
I'd rather see another support class honestly
Maps won't be reset. Also, Master rank will take maturity into account, so heads up :v
Hi all, Something that comes up a lot on Brawl is the issue of transparency, so in the interest of better communication, we’re releasing all of...
Allies or enemies, disguise by right-clicking them with your sword (or another item).
Thanks for the feedback! 1. I thought that stacking might be a bit OP, but with only 10 bombs and a way to remove them, it should be ok. Might...
Honestly I tried to flesh it out a few days ago and I got nowhere, part of the reason for posting was to open up discussion about the concept,...
Oops yeah lol, steak is pretty vital
Very quick and dirty, I haven't had the time to balance it or anything but I wanted to get the concept down before I forgot. Hotbar Iron Sword...
Raid staff are aware of the issues and are working on getting them fixed, it's just a question of securing the dev time atm. Recently they've been...
¯\_(ツ)_/¯
I actually really like the concept, it's simple and versatile and would allow for some really deep gameplay. It does seem a bit UP though,...
Nice
Class design in the past few years has revolved around nerfing overpowered features, which is fine in moderation but it means that the classes...
@Lord_Roke thoughts?
Ah, my mistake, it's been a while :v
Is that not basically the old Pyro?
These are the changes that I'd like to see implemented in CTF. They all revolve around making classes simpler and more fun to play, which for a...