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Still this is about PvP not War...
First of all: This is about PvP not War. Second of all: Don't start flame war.
Amen brother. :D I said you were getting there, Vikings was so incredible at PvP it was unreal but hes gone now so why keep worrying about him?
Yeah that would cause less complaints.
Yeah I just realized it would broadcast what your selling and make people want to buy it more.
Ah, but of course
I'm 50/50 on this idea. In a way it would work because it would allow people to sort of decide how much they want to pay for a certain item. But...
I deleted my vault warp -_-
Right, I totally forgot about that, this seems like it would eliminate the need for a kills tracker.
I know that you said your time was limited but it was brought up that if this becomes available, the shop would show the durability.
You eat carrots but your name is IHasSoup :confused:
If they can't deposit their stuff in the shop how will others get it?
I tend to try to keep it quick but sometimes I grab all of the good stuff and get it to my base and then go back to either grief or grab...
Probably in the event that someone logs on... I feel this way too.
Like to put a bounty on a player and the person who kills that player gets a certain amount of gold?