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They added an auto clicker but it’s trash.
I agree that this is an issue that should be faced as often troll hackers will repeatedly ruin experiences for players by continuing to log in on...
This is probably right... But for ****s and gigs it’s clearly Castle Caverns IV.
AUS players are definitely not disadvantaged for any reason and are totally good at the game. ;)
Oh hey, it’s me. Sweet, thank you kindly! :D
I was actually going to suggest this but having it include all the maps that are being tested and the ones in the current rotation to help get...
Memes are good. :thumbsup:
*gets headshot immediately*
In-game Name(s): Paddy__M Discord(s) (This can be DMed to Cardona): Paddy__M#9263 Classes You Play: Archer, Ninja, Medic (and others that are...
The only situation that I don’t like this idea for is when you’re in a stalemate and the enemy team has chosen to hold next to spawn. Most of the...
Just a random event idea that is basically based around TF2’s Saxton Hale mode. Essentially it is 1v12, the 1 being insanely overpowered. Whoever...
Interesting map design! I couldn't get inside to run around but could get a decent idea of the map from the outside. Overall the map is probably a...
I am entirely uncreative so I have no alternative. xD
Although giving medic a new feature would be fun and interesting, I’m against this particular idea. A good medic and carrier/teammate duo can...
Oi. Also, congrats on official, looking forward to playing you! ;)
This would be interesting, definitely down for this to be tested. Just imagine the tension of being stuck in a respawn timer and not being able to...
Probably branching a little bit off topic, but... Spades bring up a good point here that I think would be easily implemented. Quite recently a...
Honestly, most of these ideas are solid and have good feedback in the rest of the comments so I won’t really touch on those. This is a very small...
I understand this, I played a small amount on mcpvp (I think it was literally less than a day playtime), then my computer died and I never got a...
The knockback is probably a bit too high, you could almost win any fight on a hill by repeatedly knocking your enemy down or even into the void....