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I think the main thing going to pose an issue on this map is scale. Everything on it is very big. Check your travel times and navigability around...
The thing that I think might be complicating the map is the tunnel system. I could see that becoming an issue for locating people. Could you find...
Add some sponges to those tall areas near spawn. The ones at mid are ok, they're far enough to get sniped. Would like to see this tested, was...
Looks loads better after some speckle cleanup imo, gj [IMG] [IMG]
Looks like a lot of work went into it. Aesthetically, nice for the theme. Gameplay-wise, there are some things that will cause some issues and...
So this is pretty much a Tuscan City I reskin with some tanks added. I remember being sniped quite a bit on that game and lots of respawning...
Just checked it, it's pretty massive for a tunnel map. My concern would be how much of a maze it is, and how difficult it is to navigate from one...
The map is privated so I'm unable to go look in game. From the images, the map looks pretty small, which might be alright for fast gameplay but...
+1
Cool, thanks, nice to meet you ^^
Very interesting take on Beaver Creek. I'm curious about what archers are going to feel like with better access to that upper ledge, but y'all...
I like the map. Kind of soldier op on the trees, but might not be too bad. The trees aren't all that tall and the map isn't super long, plus the...
ohhhh i thought this was a holiday themed map because of the snow. im confused now. playable though. that side room will be an interesting wildcard.
Hello, I'm ignorant and don't know anyone outside of CTF and Build. Could you provide a brief summary about yourself and your contributions to...
redslime may be responsible.
Thanks for helping with the reskins, I appreciate it. Good luck with your staff app! You seemed like a pretty decent person to work with, hope it...
Is there going to be a build contest for April? EDIT: Since no answers have shown up @xxMineSheepxx usually the build team help members decide...
Thank you for doing this ^ I've been afraid to ask permission to touch any of your maps after the build team was blocked on all of them, glad you...
The random spots or the actual paths? The spots really bug me but that's also personal preference lol
ty for going through and checking out maps