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Archer is really easy. I don't play often, but I can come back and easily get 10 or higher streaks. Granted, I'm not new to the game, but even...
Sorry for the delay, but I have now changed this. The flag will still be thrown when the player tosses it, but it shouldn't go flying when the...
@chickenputty pushed a borked build, but I have fixed it. Should be coming up soon.
That's pretty neat I guess
This rework is definitely a step in the right direction. But I don't think it's enough. The fact that it still has an instakill rubs me the wrong...
It's not a coincidence that you couldn't get it to work with banners. Pretty sure a Minecart just uses a falling block entity, which does not...
This is a map specific issue. Not for coders to fix.
I had never gotten around to finishing it. Just did. Enjoy.
Tesla Model S [img] [IMG]
Your argument is illogical. You are saying that because instakills are currently "good" (in your opinion), then it would be bad to not have them....
You're telling me in a theoretical state of the game, where we balanced it without instakills, that these classes will be UP? But you don't know that.
Nobody is arguing that suddenly removing instakills would be a good idea. Obviously these are very reasonable scenarios and they will be...
- The pickup radius can be adjusted and is not a problem with banners. - You can use items while looking at it. - Yes it removes the helmet, but I...
I don't know of any significant issues remaining with banners. It's an extreme overestimation to say that "everyone" hates it. Just because you...
Engineer was a rare situation where there was really no disagreement about what was needed. @Nohox produced a perfect rework design, with almost...
Community, community, community. Honestly, the community is the biggest deterrent in my mind. The staff are essentially forced to come up with a...
As always, @BAWSS5 makes some good points :p
I am ready to code the changes when they are decided on. Reworks usually don't take long to code. My current priority is definitely not CTF though.
That's honestly the issue. The code is bloated and outdated. It's layer after layer of patch work.
Confirmed [IMG]