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Well, you know, that's what assassin is supposed to do, single target damage. And you can't really run from an assassin forever, maps have a limit...
I didn't want to argue that point xddd Because that's more opinion and stuff.
Allri Allright, so a ninja can do it. So what? That's one option, but the others are all broken concepts in the game. Dwarf has problems, it may...
Dis class would never work in CTF, sorry. Let me explain why. For one thing, this class revolves entirely around getting kills and snowballing...
l00l0l0l "Chemist, Support" Now, who actually uses chemist to support? xddd
See, you act like they are just going to remove the insta-kills and think pyro is perfect. A rework that does true damage or someting like that...
How in the fawk is assassin utility? All it does is kill one opponent, and does so with a terrible mechanic. Well, if a ninja appears and you dun...
Well, archer has different problems. For one thing, it's the one insta-kill that practically can't be stopped (well, now we have Elf, but...). I'm...
I dun understand. That was not in response to you at all, I was talking to Luca. Was his a troll post, or am I missing something?
J I fully acknowledge assassin is broken. gg yur main argument. Look, I can rek a pyro any day easily. This has nothing to do with my skill...
Well, pyro is OP because, you know, it insta-kills? The flint and steel just makes it easier, the bow is just as effective. Well, that just...
Right, because avoiding a class in a game where the objective is to capture a flag is the best way to deal with things. Pyro guarding the flag?...
nuuuuuu D::
All the slowness does is force dwarf to flag camp. In addition, dwarf becomes non-instakillable by pyro, immune to chemist potions, and get's all...
2 hearts is still 6 hearts of damage in about 2 seconds with a 5 second overall cooldown. Decreasing the damage doesn't change the broken concept....
And that answers my questions how? All that says is that you have an idea. And we already have a class like that, ninja. It doesn't answer why you...
These cooldowns are way too long for a fast-paced game like CTF. In addition, the class's entire concept revolves around turning into other...
This is OP as heck, and not needed at all. We already have a ranged premium class, no need to make more. It's night attack thing is really...
This is pretty useless and way too specialized. There are many other classes that do it's job better, for example heavy and dwarf. Also, having an...
Well yeah, but dwarf is also broken. It's useless in the beginning, but quickly snowballs into OP. Dwarf needs a rework as well, which is why it...