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Alright, crits have been fixed for good. Thanks to everyone for reporting the bug. For the interested, here's why it was broken: [SPOILER]
@Viva Ohh right, derp. @Noob69 I can't promise you anything, but I'll do what I can to find something that could alter the damage that way.
Mhm... what was the other player's kit (check the death message) ?
Ahah, very funny! I prepared an automatic deathmatch system in case a team wins, but it didn't trigger. Oh and the world border didn't shrink....
The nerf prior to the Halloween event was to answer this thread but I prefer much more the idea of only starting the effect when 2+ players are...
Sorry for the delay. We had a small confusion in the team. The free kits & the rank kits have been switched; here are the new ones: Normal...
@jarboyp Definitely a bug. Thanks for pointing it out, will get to fix it!
Check out the second Hardcore Games changelog: http://www.brawl.com/threads/49712/ !
HALLOWEEN HG CHANGELOG (spooky) Oy oy, the time for a Halloween Event has finally come! So has the time to report what I've done in the past two...
@RumbleBot I'm not planning on doing anything such.
The point of having multiple servers IS to prevent lag. Each server has a machine of it's own, meaning even if one was to go nuts, the others...
Hey RumbleBot, I'm currently working on HG and now that I'm done preparing the Halloween Tournament, I have much more free time. I will start...
Hey, I have a small update concerning this. I have removed what could potentially be the intermediate step and might cause lag. Please tell me if...
@MattM1PVP @Gohabsgo Thank you for pointing this out, I wasn't even aware they nerfed the base damage. Currently my objective is to fix all the...
Lag. It's always lag. :p
This is not true, check out the wiki.
The Reality About Critical Hits TL;DR: critical hits are fixed. Well, they are now. Hello, I'd like today to clarify a few things about...
Greetings, Thank you for reporting the issues, I can ensure you that the kit will be fixed for the Halloween event.
I'm not exactly sure what you guys are talking about... I never experienced soup lag or whatever you call it, and the code is clear: it gives the...
#1 reason why HG takes so long to develop: Maven, Git and @NomNuggetNom break the entire workspace 10 times per day.