Separate names with a comma.
How about a really dumb map with jump boost, no fall damage, and players would only have access to full auto shotguns with high damage, last...
I hope you like the suggested Shapeshifter buff ;)
Finally, the part I'm the most excited for - events. Events spice up HG considerably and that sense of there being something up for grabs is...
(Note - I'm listening to some nutty Irish music mix while writing this, if it seems epic in some way, don't be surprised lol) Let's get started!...
Alright, here we go, biomes and related stuff. I'll dive right into this one. Jungles. Yikes, these things need some serious work. Most people...
Warte ich schick dir auf Discord noch die anderen Threads
Good - it's the first few days and weeks of the map. Building large-scale trackers aren't worth it yet since the risk involved isn't yet balanced...
I'm torn about this honestly - 10 minutes isn't really enough for a final fight, but I guess it could start at 40 minutes and end at 60, since I...
HG has dozens upon dozens of kits that are sorted by their first letters in any given kit guide. This needs to be revamped in my view - with kit...
Ok, so a while back I had a suggestion for a tutorial system as well as a mentor system. I dropped the mentor system because it's extremely...
I'm working on it
Alright, part III. The Pit! Alrighty, so as I explained in the last post (which can be found here), I'd like to see the Pit back for when HG gets...
Come back :D
Your PFP: "When you flush the toilet and the water starts rising"
Which it shouldn't be :V
Haha
I warned you :p But yes, in today‘s meta brute-forcing is much more favorable to big brain plays because strategy is so easy to counter with said...
*cough cough cough*
Thoughts and suggestions for some of the core gameplay mechanics that HG has to offer. The Feast: Needs some tweaking. As of now you have a...
A lot of things