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It is my favorite class because the pick is useful in taking down engineer's stuff. Also, it can beat soilders and heavies in a 1v1.
I know necro can be op if there are large numbers of them, but that can be solved by putting a limet on the amount of them on each team.
That isn't the point of chemist, but as long as it works I'm fine.
Nice, thanks for explaining.
Why is necro disabled? It isn't op or anything.
Why is everyone against chemist? Instead of coming up with nerfs disguised as buffs, we should be giving chemist new abilities to change how it is...
Here is a link where you can find info about junior mod: https://www.brawl.com/threads/14752/
I'm bad at building so, I will just sit this one out.
If they aren't getting hurt, they don't need me
This is a Minecraft 1.8 glitch that sometimes happens when a player teleports. Just relog and it should be fine.
Can skywars have a vote system where at least 3 people need to vote for the game to start? That way skywars can start sooner.
I know. I was just making a point that necro isn't too bad in battle, which is why people place the spawner and run off.
Umm... Yeah. The EULA is the rules on how players can use/market Minecraft.
Np
Necro is actually ok when fighting. It's pick can break engineer's stuff and it has 6 steaks so it can tank a bit. You just have to have good PVP...
Hackers can have aimbot :/
Tank is a premium class, so it should be more powerful.
Voteing tokens should be used to "rent" kits, like this: One day: 50 tokens One week: 350 tokens. One month: 750 tokens.
That's why I want to add an enchanted sword, so they become more useful.
I was thinking iron cheatplate and leggings and chain helmet. That way a chemist can take some hits while waiting for their mana to regen so they...