Separate names with a comma.
Last time there was a prize, many players hacked to recieve it. Has been suggested before, but was denied. Locking.
1.) 2000 credits + 750 after the name glitch. 2.) No real benefits, besides being well known and tons of clan players on your team 3.) Im not...
Doesnt exsist, but it so should.
Hahaha, I like the reference. But not the gun overall.
Most common are ingame or clan commands. /me, is one I see a lot. /plugins is necassary for appling. /putty
Im going to try not to rage on everyone. Here's our problem, WE let Minestrike go down. Sure a handful of players enjoyed it, but keeping it...
I suggested this for the hub server, as many server use guns. I think with a few manual questions to show general knowledge, we can give new...
Out of date. Last time I checked, it showed Putty as a Moderator.
Ehh, Brawler is cray-cray. (Dont do drugs.) Alright I've had fun, lets roll back ontopic.
Agreed. But, clans will be more descriptive in /clan (name) in the future update.
Which one? Anyways, I'm not to fond of the mechanics of TDM. I try to stay away from it, and play onein or CTF. So it has room for improvement.
I think the nuke is the classic CoD killstreak. Without it, we'd be far from Call of Duty in Minecraft. Its not about clans; Really it's...
I know you want me.
We already have hardline, and it's fine. 20ks for invincibility would be way over-powered. These ideas are "ify". I want to see more description.
If, (and I'm saying "if") this is added, I call texturing it. Personally, I think we have a good balance of the primary guns. About 2 in each...
I think it's fine. We have a ton of new killstreaks, so I don't mind it at all. Clans? Set requirements with a different killstreak. Or don't use...
Used to be for staff. Remember, the server still has bugs, thats why it's called "Beta". My guess is a lot of people have it.
Agree. This gamemode was my favorite in CoD forever. I'd be thrilled to see it soon. #nextnextupdate
Hot damn. This is awesome! Ill be sure to check it out ingame.
Will be fixed. Thanks for reporting though.