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Don't make a base on the edge then lol I'm talking about making it slowly move in.
@Rhoske No **** that's needed anyways About instakills, I slept on it and I don't see how instakills can be balanced.
Let's talk about this somewhere else >.>
White names happen because people join games late, unless that's fixed.
Ninja and mage are actually great for capping imo
All of these bugs have been reported several times. Please check other threads before posting your own. Also, to capture and recover flags, you...
I would vote no for you an a CTF app. I don't know you, so...
All of those are being fixed soon. I'm not sure about the wool, but we've made our thoughts known on the forums.
I like barrier blocks that close in slowly over time. Also, I think the size of the arena should be determined by the amount of players, so games...
Just because you remove instakills doesn't take away from the faced pace factor. Ninja, chemist and assassin all have very fast gameplay. I'm...
@obikenobi21 I think instakills are noob friendly because they are super easy to do, but I don't really understand that and agree with every you...
I wouldn't like a 40-minute game timer for any map except Blackout. If the game goes on for 40 minutes, it's a standoff that's been going on too...
I voted to get rid of instakills. However, in a balanced gamemode I guess instakills wouldn't be a problem. But, I don't think instakills can ever...
Goodbye. Hope this is a lesson to follow the rules.
@Shawn_ The teleporter glitch existed pre-Brawl, and I don't think it can be fixed.
@Shayne It's for a number of reasons. The biggest reason is that flagposts have a hitbox, which means it stops sprint and projectiles which is...
I hope they can just be moved to small messages above your chat bar, except for caps.
I personally like the flags better. being a ninja capper, the fence posts were really helpful c:
@Signatured As long as the GUI is changed, I think we can adjust to it. But the flags actually changed gameplay..
@Lord_Roke Is that server just for CTF?