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I always had quite a bit of respect for you, as your posts here on the forums were always straight, direct, to the point, and not sugar coated. I...
Looks very nice, good luck with those future renders. Too complicated for me.
Partner found, thank you to all of those who showed interest, Thread Locked.
Very nice recap, unfortunately I was unable to make it today, per usual. Hopefully during the summer I won't be so busy and can make a couple...
Hello, I have recently started to get into build. I have been on quite a bit, trying to just simply build so I can get better at it. I would like...
Looks really nice, kind of reminds of me of a typical Hunger Games map. Keep up the nice builds.
Scouting his soccer skills. Best of luck mate, scouts can be nerve racking. Just hang in there and show them what you got. My advice; just act...
Definitely competing, look forward to seeing all the amazing builds.
Welcome to the forums! What gamemode do you typically play? Depending on the gamemode I would play a little.
Great month! Happy to be promoted to Global JMOD. Congrats to one of our most prominent Raid community members @Speedcell for winning Brawler of...
I am torn over this application. I see you on TS and In-Game frequently, and you are active on the forums. Those are all easy +1's, and your...
Welcome to the forums! I could be mistaken, but I am pretty sure I have seen you on Raid once or twice. Nice to see you joining the forums. PM me...
I think giving it passive speed I, and possibly giving the kit a Sharpness I iron sword would go a long way towards re-balancing the kit.
That would be even better for shotgun users than trenches, depending on how narrow and tall they are. I really like the outlook of this map. As...
I like the majority of the rework. However I think a reason for the lack of variety of kits is that they take a decent amount credits and or time...
Perfect for me, that way neither teams have an advantage. Possibly making trenches between the two mountains, so players can use a variety of...
Looks good to me, would just need to make the other the spawn at a level height. So that one team does not have an extreme advantage over the other.
Welcome to the forums! Message me if you have any questions.
I think this isn't a bad idea, but it would require time by the build team to do so and to my knowledge, they are currently stretched on time....
Basically when a player dies, depending on location or play time on the server, their coordinates of where they died would be displayed in chat.