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grats @lionfap for becoming queen
So I realised recently that nerfing assassin is a tough job. Because any possible nerfs change assassin too much too keep it as the fast paced,...
Heavy doesn't need any changes and its fine the way it is. Its main problem is its limited mobility in a game where fast moving (ninja, soldier,...
I love how assassin becomes a class that requires a lot of mindgames and strategy when you are fighting someone. e.g. sometimes I hold assassinate...
I think implementation of credits based on kill assist and heal assist is useful, though I have no idea how feasible this rework is. Maybe heal...
Yes please. I've had enough of being killed by class selector
I like more vertically oriented maps, like the old unholy faith. I wish more people made maps like dat
topic
@ikemulti
;3
Does anyone play smash bros? Looking for people to play with
Anything you think can be implemented to prevent a 5-man medic team on each side constantly healing the flag holder.
Soldier is usually better for wide-open maps (blackout) and is marginally a better class for getting the flag and running home with it, especially...
Not gonna lie, this seems promising. Though I hope you change the name of this class because 'nightmare' doesn't seem like the type of class in...
This is mostly a joke thread; sorry if I didn't make it clear. How to reproduce it: You need 3 players, 1 of which is engineer and another which...
Dumb Idea, but why don't we add a lot of cosmetic changes CTF? Like coloured armor, fireworks etc.
[ATTACH] Gonna post more pics later
These pics really hit home man. Old CTF was unbalanced af, but was fun too
This was the one with the really long spiral staircase to the top and with heavies camping at the top. Best part, since the old flag was an item...