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Thank you guys! I appreciate the feedback.
Paladin and warlock seem like opposing classes to me...
Why would assassin need a nerf? you block your sword and then hit the assassin and he dies, and a mage like me will just zap him away! Assassin...
Firebreath can be cast on the wooden fence that holds the turret, the engineer would need to hit it off quickly, otherwise the turret will burn away.
I suggested a soldier nerf. Soldiers should be unable to climb the ground, since climbing the ground doesn't make any sense at all... Besides...
Pyro, you either love or despise this class! From years of complaints by CTF'ers about pyro's op'ness, still nothing has changed about the class...
Stop beating a dead horse! Chemist already had a nerf. The class has strength & speed I instead of II and potspam isn't that of a problem. Keep in...
This is one of the better reworks of necro I've seen so far, good job!
I have an idea, Rename "pure element" to "fire element" and let it give people fire damage, elf may also have double sword damage against burning...
Only nerf soldier needs is that it won't be able to climb the ground anymore, since climbing the ground doesn't make any sense...
Not at all, sooner or later I'll get sniped or backstabbed by a jitterclicker anyway...
I don't want to reload. I want to spell spam and heal myself whenever I can...
@Tacovice how does this guy know about my class idea?
DO... NOT... TOUCH... MAGE... WITH... SOME... FILTHY... NERF... I only like your featherfalling II idea instead of I I have a good idea myself,...
I like this map as a fast gameplay/high mobility one! Hopefully we can finally get rid of blackout and whiteout, when this one gets accepted.
I totally agree, old maps should return! All those different versions are very uncreative and get really boring. Something I hate about new maps...
-.-
Sigh... Another attentionseeker! I'll tell you exactly the same what I tell everyone. If you don't like a specific game, there is a /hub option...