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I think it's time I receive more criticism from players, so I'd like to bump this for new people to see it. *fearfully clicks post comment*...
Lol. If there's no pressure plate, the server has to "think" about what block is under the player every time they move. If there's a pressure...
Calm down bro. They're the infected zombies.
Client lag. That's your fault, although if you mean anything else, then yea.
Reducing server side lag. Player move events get fired a over twenty times for second for the average player. Multiply that by 35. If there's a...
:P honesty is what counts... Right?
Chickenputty, it's your time to rise erm.. I mean lock.
Oh, and nice amount of effort (tool --> options --> greyscale). :P Just kidding, it's fine. Also, thank you for using my spelling of grey/gray.
You're on a denying streak o.O EDIT: Hi.
I hope orange is reading this, as this is an under the hood issue that needs to be dealt with. The SpongeJump plugin being used, although useful...
What? I'm saying that you could do a one per map note limit. I has a feeling you're post whoring, but okay. And trust me, I know lag. This is not...
NoteLimit limit = NoteLimit.perMap(1); limit.apply(player) Sorry guys in a coding mood today, hope you can understand that.
wut be this dragons in this avatars?
1337QUAKEPRO = DEATH
... Read comments before replying please.
Nice, and... Dat FOV. I have a feeling it would get depressing and, like you said, rape your eyes, but I'l try it out.
Seems like it, as there aren't very many maps that can support 35+ players. Why not the /note idea? I've shown the note code implementation, it's...
I know most of the popular maps, but anyways it's more the names that I have trouble correlating with the memory of the map. This isn't just for...
Easy: In your onCommand: if (commandLabel.equalsIgnoreCase("note") && sender instanceof Player){ Player player = (Player)...
I lose pieces of paper, and since I play with full screen and pandora on, digital notes actually lag my computer.