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The fact that you need 4 hits to activate frenzy to begin with makes any 1v1 a lot more difficult. A decent heavy will often get you down to only...
I have no idea how you came to this conclusion, could you maybe elaborate?
i'm not american so i dont know who or what a hilary clinton is but sure, whatever you say!
We're still coming to a decision, be patient please
any class with ranged unpreventable instakills is not balanced
I feel like the main issue here is that removing the instakill in pyro led to the first nerf, which consequentially affected chemist and soldier,...
no stop bully sportyman ;-;
Who's saying I expect people to like me? I don't complain about crappy nerfs on forums to make friends, not sure about you.
If it's dumb, which it is, I'm going to say it's dumb.
Frenzy mode is less powerful than old instakills. I don't see the tiniest bit of logic in this argument.
i tihnk u r denied tbh
I'd be fine with changing defensive strategies, but as it is there's no class that can effectively counter what pyro is supposed to hard counter...
how about any player in a 100 block radius of an engi turret instakills the engi
Try stopping any decent soldier capper when you don't have frenzy at the ready. It's essentially impossible to defend against a decent offence of...
I don't think it was needed at all. I didn't see anyone complaining about elf being "OP", and it was only shoehorned in so that soldier would...
So how about he fixes the overpowered mechanic of say, the entire classes of engineer and dwarf instead of taking out the single quality that...
Sure, the elf nerf sucks and everything but the thing that pisses me off the most is that it was nerfed so it wouldn't have better mobility than...
you tell em mang
or you could look at your hotbar
^this is what i said