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The subjectivity wasn't the only thing I pointed out in my post. If you don't have a proper argument to make, don't make one.
You have to be joking. First off, let's look at mage's loadout. Long-range, easily spammable diamond sword spell with pretty good knockback....
if you're going to use this for a school project, only the options listed will probably not prove anything worth noting as evidence for a claim....
Quack
yes
duck hunters and cheeky dorfs
AWWWH GAAWWWD ITS A DORF
@dorf
the sicklads from Duck Squad, like j(s)cat_head, @dorf, @fatearz, murglin and @coy-ote
all the duck squad lads like FatEars, dorf, coyote47 and theitalianduck
awwwh gawwwd, it's a dorf
Awwwwhhh gawwwd it's a dorf
Forming a Duck Squad
aye im muffles if u want a lil rumble meet me and me krew (duck squad) behind tesco at 7 for a cheeky 3v3, whoeva lozes!! toodles ya lil...
No, i've noticed a definite change sometime last week, maybe. Wasn't so bad before then, after that it's been borderline unbearable.
yeah, i'm lagging as well, pyro arrows aren't exploding until about half a second AFTER full charge, takes 3-4 clicks to actually register a hit...
yeah, MCPVP had this, it's just something pretty minor so it'd be easy to gloss over when working on getting everything working again.
if the flagcarrier dies the flag should be recovered more often than not. perhaps using the drop key to intentionally drop the flag could result...
title. if a recoverer kills the person with the flag, the flag bounces in a random direction and can be picked up instantly by players of the...
Exactly. Changing a one-hit instakill to a two-hit instakill doesn't fix the class, it's a poorly-made bandaid.