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The tracer should only notice the sheriff in what area the bandit is, such as a 50-100 block radius. The bounty and / or rogue could also matter.
NO, they had compasses in the Wild West! and maybe also coordinates! Plz dont remove the navigator...
No one would dare to do that. i will find u
Oh yeah nice, making the sheriff their jobs even more difficult. Sounds amazing, thank you. ( that was sarcasm if you didn't notice )
Signatured is working on balancing the equipments of both sheriffs and criminals. I can't tell you more.
Please just make your poll Yes or No, not something to make the no-voters feel "bad".
I wouldnt recommend diamond armour above prot 2.
That was what the hole discussion was about :P
The best way for sheriffs is to go to rebel bases and arrest people. By arresting people with a lot of bounty or a lot of drugs, the sheriff earns...
Then you're theoritically removing my ways to earn money as a sheriff.
YOU MURDERER! IT WAS OUR BELOVED OWNER WHO NEVER PLAYS AND WHEN HE PLAYS, YOU KILL HIM! ( good job btw really proud of you )
Bounty doesn't matter at all for a sheriff. Sheriffs can only arrest you if you are rogue or if you hit them or their horse.
Welcome to Wild West, the place where people set bakeries on fire and the sheriffs can't do anything about it :)
I can't kill rogues on sight, I can only kill his horse if he tries to run. If I see a rogue and they run, I dont need a tracker.
Put more effort in your application and become more experienced with the game. You also forgot to add in a poll.
Sheriffs can be tracked by just tracking with the "normal nearest player tracker". I was talking about a specific sheriff tracker that would just...
Why would we need a rogue tracker.
No, we ask roke to give the rank back.
The tracer should be removed or the radius should be increased. It's quite annoying when you're heading towards a rebel base and the player just...
Is there a specific tracer for sheriff? Because it would be annoying if all players knew where the sheriffs were.